- GodotTouchInputManager VS Godot-Touch-Input-Manager
- GodotTouchInputManager VS godot-uuid
- GodotTouchInputManager VS godot-camera-tween
- GodotTouchInputManager VS nakama-godot-demo
- GodotTouchInputManager VS better-texture-array
- GodotTouchInputManager VS godot-limage
- GodotTouchInputManager VS GodotRenderDocLauncher
- GodotTouchInputManager VS GDSerialize
- GodotTouchInputManager VS Bibliodot
- GodotTouchInputManager VS godot-click-through-transparent-window
GodotTouchInputManager Alternatives
Similar projects and alternatives to GodotTouchInputManager
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Godot-Touch-Input-Manager
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GodotTouchInputManager reviews and mentions
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[Mobile]Feedback got me into updating the camera controls once more. Now fully gesture controlled.
Done with the brilliant GodotTouchInputManager plugin by Federico Ciuffardi. Thanks for that!
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I just released Version 2.1.0 of Godot Touch Input Manager. This is an asset that improves Godot's touch input support mainly by adding new gestures. The new update includes two new gestures: single and multiple finger long press. Link in comments.
Link: https://github.com/Federico-Ciuffardi/GodotTouchInputManager Thanks for reading!
Stats
Federico-Ciuffardi/GodotTouchInputManager is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of GodotTouchInputManager is GDScript.
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