GodotTouchInputManager
better-texture-array
GodotTouchInputManager | better-texture-array | |
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2 | 1 | |
448 | 21 | |
- | - | |
5.0 | 0.0 | |
about 2 months ago | about 3 years ago | |
GDScript | GDScript | |
MIT License | MIT License |
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GodotTouchInputManager
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[Mobile]Feedback got me into updating the camera controls once more. Now fully gesture controlled.
Done with the brilliant GodotTouchInputManager plugin by Federico Ciuffardi. Thanks for that!
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I just released Version 2.1.0 of Godot Touch Input Manager. This is an asset that improves Godot's touch input support mainly by adding new gestures. The new update includes two new gestures: single and multiple finger long press. Link in comments.
Link: https://github.com/Federico-Ciuffardi/GodotTouchInputManager Thanks for reading!
better-texture-array
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BetterTextureArray a plugin for better saving, viewing, editing and importing of TextureArray and Texture3D in Godot 3. Extracted from Cartographer to help work around the buggy behaviour of TextureArray and Texture3D.
Find it here: https://github.com/awkwardpolygons/better-texture-array
What are some alternatives?
Godot-Touch-Input-Manager - Asset that improves touch input support (includes new gestures) in the Godot game engine. It also translates mouse input to touch input. [Moved to: https://github.com/Federico-Ciuffardi/GodotTouchInputManager]
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