Looking for help implementing touchscreen interaction in my app. Thanks!

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  • Godot

    Godot Engine – Multi-platform 2D and 3D game engine

  • Okay it looks like I'm not the only one experiencing this issue as well. I assumed that any live text on screen would allow for the long-press contextual menu/highlighting on Android, but touch acts like a mouse click when I test the .apk on my phone. Is there any way to incorporate the mobile long press/double tap contextual menus on mobile?

  • Godot-Touch-Input-Manager

    Discontinued Asset that improves touch input support (includes new gestures) in the Godot game engine. It also translates mouse input to touch input. [Moved to: https://github.com/Federico-Ciuffardi/GodotTouchInputManager]

  • https://github.com/Federico-Ciuffardi/Godot-Touch-Input-Manager It can come in handy for other intuitive usability features you might want to implement.

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

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