UpmGitExtension
glTFast
UpmGitExtension | glTFast | |
---|---|---|
1 | 7 | |
752 | 1,188 | |
- | - | |
4.6 | 8.7 | |
6 months ago | 12 days ago | |
C# | C# | |
MIT License | GNU General Public License v3.0 or later |
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UpmGitExtension
glTFast
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Importing fbx at runtime
May i recommend GLTFast instead considering it is more recent? (last updated in March) https://github.com/atteneder/glTFast
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How should i manage importing a huge building? (blender to unity)
Another discovery. GLTFast seems to respect this instancing: https://github.com/atteneder/glTFast
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Import runtime glb via Web not GLFT Utility
I would recommend looking at https://github.com/atteneder/glTFast personally. There are some scripts for having your own custom material such as ones from shader graph, URP, or HDRP. I have used glTFast before without any issues, but haven't tried to change the default material.
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UnityGLTF VS glTFast - a user suggested alternative
2 projects | 5 Sep 2022
glTFast offers superior performance and more features.
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GLTFUtility VS glTFast - a user suggested alternative
2 projects | 5 Sep 2022
glTFast offers superior performance and more features as well as experimental support for export.
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Effective way to cache GameObjects including meshes/textures?
Convert byte[] to GameObjects with Meshes and Texture2D using a plugin (https://github.com/atteneder/glTFast).
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Exporting and Importing to glb at runtime
Do you mean the zip here? https://github.com/atteneder/glTFast/releases/tag/v4.6.0 ?
What are some alternatives?
FSL - A Package Manager.
SharpGLTF - glTF reader and writer for .NET Standard
Hairibar.Ragdoll - A package for animating ragdolls through keyframed animations.
GLTFUtility - Simple GLTF importer for Unity
ClassTypeReference-for-Unity - Property drawer that allows class selection from drop-down in Unity.
Play - Free and open source singing game with song editor for desktop, mobile, and smart TV
unity-hierarchy-folders - Specialized folder objects for Unity Hierarchy.
SkiaSharp - SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images.
unity - Unity SDK UPM package
UIWidgets - UIWidget is a Unity Package which helps developers to create, debug and deploy efficient, cross-platform Apps.
persistence-easy-to-delete - Persistence easy to delete, or just Ped, is a small library to facilitate common persistence handling in the Unity editor.
Screeps3D - A 3D client for the MMORTS Screeps.com