UnrealCLR
Barotrauma
UnrealCLR | Barotrauma | |
---|---|---|
37 | 85 | |
3,054 | 1,609 | |
- | 1.3% | |
2.6 | 8.4 | |
11 months ago | 8 days ago | |
C# | C# | |
MIT License | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
UnrealCLR
- Since you're asking yes u can use C# in unreal
-
Unity plan pricing and packaging updates
https://github.com/nxrighthere/UnrealCLR
I'm also surprised though they haven't just gone and added C# support as a first class option, it seems like such an obvious win.
-
Those who have worked in both unreal and unity, what have your experiences been like?
You can use C# in unreal: https://github.com/nxrighthere/UnrealCLR, they even got an epic megagrant.
-
C#
Surprise motherfucker
-
Will unreal add C# as an extra language?
UnrealCLR
-
How come Godot is by far the most recommended game engine, yet there are very few noticeable successful games made by it?
UnrealCLR has an Epic megagrant and supports .NET 6 already.
-
I’ll take “sentences I never thought I’d write” for 200, Alex
I mean, technically Unreal does have C# support via their community, but it lags a bit behind the engine and isn’t as fully featured as Unity or even Godot https://github.com/nxrighthere/UnrealCLR
- [PC Gamer] Unity is merging with a company who made a malware installer
-
Why is unity partnering with a company best known for making malware?
Biggest thing to note is that there's no stable release as of yet, so using UnrealCLR right now might not be the best idea for commercial games. There's also a few engine APIs missing from UnrealCLR, but from my own understanding, most of the common ones are there and ready to use.
-
Unity Employees "Mad and Stressed Out" Amidst Unexpected Layoffs
Wish they would turn this into an officially supported project: https://github.com/nxrighthere/UnrealCLR
Barotrauma
-
How to stop my medic from taking all the opiates
This is a bug Make sure medic have bandages in his inventory, then he will use them rather than opiates
-
Hold up Storage containers being removed?
If you're referring to the "packet size exceeded" issue when using mods that significantly increase stack sizes and the sizes of cabinets, that has been fixed so we can support the larger stack sizes that are also going to part of the storage changes. :)
-
Storage Container Removal
While I've got your attention I'm spamming more of my thoughts at you guys: https://github.com/Regalis11/Barotrauma/discussions/10035
-
I fully support this.
Barotrauma (GitHub) does exactly what you described without including assets. All of the source code is public, but since no assets are included, you can’t play the game without buying it.
- Game won't load, keeps giving error a few seconds after launching
-
Overhaul genetic materials
Github link: https://github.com/Regalis11/Barotrauma/discussions/12135
- A Fractal Guardian 2 shot me?
- Petraptor Companion
-
Is this happening to anyone else or just me?
This is honestly a little depressing to read, considering almost our whole team is currently working hard on addressing issues reported by players (see our issue tracker) as fast as we can and trying to get things patched asap.
-
Ironman
Husk + Iron Man is counter productive because of a husk appendage bug that allows any creature to one-shot you if they hit you in the head: https://github.com/Regalis11/Barotrauma/issues/11640
What are some alternatives?
MonoGame - One framework for creating powerful cross-platform games.
entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
veloren - An open world, open source voxel RPG inspired by Dwarf Fortress and Cube World. This repository is a mirror. Please submit all PRs and issues on our GitLab page.
Stride Game Engine - Stride Game Engine (formerly Xenko)
SadConsole - A .NET ascii/ansi console engine written in C# for MonoGame and XNA. Create your own text roguelike (or other) games!
UrhoSharp - Code to integrate with the Urho3D engine
dnSpy - .NET debugger and assembly editor
Harmony - A library for patching, replacing and decorating .NET and Mono methods during runtime
Zombusters - 🕹️ A retro style zombies shooter with cool isometric pixel art for Windows and MacOS
Duality - a 2D Game Development Framework
tgstation - The /tg/station branch of SS13.