UnityLive2DExtractor
AssetStudio
DISCONTINUED
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UnityLive2DExtractor | AssetStudio | |
---|---|---|
2 | 128 | |
446 | 10,093 | |
- | - | |
0.0 | 6.1 | |
7 months ago | about 1 year ago | |
C# | C# | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
UnityLive2DExtractor
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Live2D characters from Konosuba Fantastic Days (Details and download in comments)
I actually used this application which automatically does it for you from the game files https://github.com/Perfare/UnityLive2DExtractor
AssetStudio
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Looks like RF3s modding is just like RF5
Asset Studio for browsing and previewing files, Avalonia for replacing/editing bundles. Of course, I've never actually modded RF5; all I've managed to get working so far for RF3s is portrait and model texture editing, and face textures are so tightly cropped that replacing them might be a pain. As for dialogue, the extracted .txt comes out garbled, and I tried it with Grimoire just for fun but that doesn't seem to do anything.
- Active fork of AssetStudio? (AssetStudioGUI by Perfare)
- How to make mods?
- Learning how to mod
- Priconne English Translation Archive?
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Game Assets
Tile graphics are available as-is in the game folder (Shadowrun Hong Kong\SRHK_Data\StreamingAssets\ContentPacks etc). For the rest, use tools for ripping stuff from unity games - UABE, AssetStudio etc to open the resources.assets files.
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I can't find a Unity Asset Extractor program.
https://github.com/AssetRipper/AssetRipper and https://github.com/Perfare/AssetStudio, depends on what you want. If yoy want to rip an entire scene or gameobjects/prefabs, use AssetRipper. Else if you just want sounds, models, animations (from FBX objects), textures, fonts and this kind of stuff, AssetStudio works
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Guides for asset ripping?
AssetStudio - let's you extract models, textures, sounds, etc. from the game's assetbundles (aka: the game's compressed / packed data). There's also this guide on other programs for Unity modding - less of a guide really, more for finding out what other tools there are.
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What software do you miss from Windows & macOS?
Something like AssetStudio so I can extract music from Unity games. Wine works perfectly fine, though I'd rather have a native build of it.
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Anyone know where I can find a way to download some sound effects from the game?
https://github.com/Perfare/AssetStudio/releases/download/v0.16.47/AssetStudio.net472.v0.16.47.zip Here's the direct download link, just extract then run the .exe
What are some alternatives?
UtinyRipper - GUI and API library to work with Engine assets, serialized and bundle files
UnityGLTF - Runtime glTF 2.0 Loader for Unity3D
Il2CppDumper - Unity il2cpp reverse engineer
AssetStudio - AssetStudio is an independent tool for exploring, extracting and exporting assets.
UnityPy - UnityPy is python module that makes it possible to extract/unpack and edit Unity assets
UABE - Asset Bundle Extractor [Moved to: https://github.com/SeriousCache/UABE]
UABEA - c# uabe for newer versions of unity
DDLC-Plus-Asset-Decrypter - ddlcpad, *Doki Doki Literature Club Plus Asset Decrypter*, is a tool to decrypt the encrypted asset file on the Doki Doki Literature Club Plus. Writing in golang.
unity-gui-windows - Draggable and scalable modular Canvas based GUI windows
UABE - Asset Bundle Extractor
MediaPipeUnityPlugin - Unity plugin to run MediaPipe