UnityHFSM
chronity
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UnityHFSM
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Dear Reddit members, could you recommend a YouTube or something that makes TopDown Boss Monster?
I used this video https://www.youtube.com/watch?v=jnETyJUiCiM which uses this state machines https://github.com/Inspiaaa/UnityHFSM/. It is very informative and i like how in the video you use colliders to trigger different states.
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Working on the overworld pathfinding system for our game Lost In The Open!
Can't think of big guides I've followed, but I'll give you one I've gotten massive value from recently: a GitHub repo of a Finite State Machine for Unity https://github.com/Inspiaaa/UnityHFSM
chronity
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Looking for a more declarative way of handling waiting in unity?
Checkout my repo
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I updated the repo banner for my project!
The repo can be found here: https://github.com/SushiWaUmai/Chronity
- Chronity - Call functions delayed with one single line of code.
What are some alternatives?
SUSMachine - A Simple Unity State Machine with a nice API and automatic transition support. No reflection, string names, or need to inherit anything.
unity-addressable-importer - A rule based addressable asset importer
SS3D - Space Station 3D, another remake of SS13, but with an extra D.
TimerTool-Unity-Utility - A versatile and easy-to-use timer utility for Unity, designed to streamline time-based operations and events in your projects.
UniFlux - Typed Event Driven with Flux for Unity.
Shmup - Tutorials of Making Shoot 'Em Up Game using SFML.Net
Sherpa - A lightweight HTTP server
UnityMainThreadDispatcher - Provides a simple, thread safe, non monobehaviour service for managing the queue of work items on unity main thread
Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
UnityTimer - Powerful and convenient library for running actions after a delay in Unity3D.
StateMachine - Drag and Drop Finite State Machine where the game designer can switch between different states and its state transitions with out having to code.
Game-Networking-Resources - A Curated List of Game Network Programming Resources [Moved to: https://github.com/ThusWroteNomad/GameNetworkingResources]