chronity
UnityMainThreadDispatcher
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chronity | UnityMainThreadDispatcher | |
---|---|---|
3 | 1 | |
55 | 13 | |
- | - | |
5.4 | 10.0 | |
9 months ago | over 1 year ago | |
C# | C# | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
chronity
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Looking for a more declarative way of handling waiting in unity?
Checkout my repo
-
I updated the repo banner for my project!
The repo can be found here: https://github.com/SushiWaUmai/Chronity
- Chronity - Call functions delayed with one single line of code.
UnityMainThreadDispatcher
What are some alternatives?
unity-addressable-importer - A rule based addressable asset importer
UniFlux - Typed Event Driven with Flux for Unity.
TimerTool-Unity-Utility - A versatile and easy-to-use timer utility for Unity, designed to streamline time-based operations and events in your projects.
Riptide - Lightweight C# networking solution for multiplayer games.
UnityHFSM - A simple yet powerful class-based hierarchical finite state machine for Unity
SS3D - Space Station 3D, another remake of SS13, but with an extra D.
Shmup - Tutorials of Making Shoot 'Em Up Game using SFML.Net
Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
UnityTimer - Powerful and convenient library for running actions after a delay in Unity3D.
Game-Networking-Resources - A Curated List of Game Network Programming Resources [Moved to: https://github.com/ThusWroteNomad/GameNetworkingResources]