UnityHFSM VS Sherpa

Compare UnityHFSM vs Sherpa and see what are their differences.

UnityHFSM

A simple yet powerful class-based hierarchical finite state machine for Unity (by Inspiaaa)

Sherpa

A lightweight HTTP server (by keelanstuart)
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UnityHFSM Sherpa
2 1
875 3
- -
8.3 2.6
6 months ago over 3 years ago
C# C#
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

UnityHFSM

Posts with mentions or reviews of UnityHFSM. We have used some of these posts to build our list of alternatives and similar projects.

Sherpa

Posts with mentions or reviews of Sherpa. We have used some of these posts to build our list of alternatives and similar projects.
  • It really do be like that
    1 project | /r/ProgrammerHumor | 28 May 2021
    I wrote a small HTTP server in C# to get around this. You can download Sherpa from my Github page. It lets you quickly switch which root directory it's serving from and from what port. If you find bugs or add features, submit a pull request.

What are some alternatives?

When comparing UnityHFSM and Sherpa you can also consider the following projects:

SUSMachine - A Simple Unity State Machine with a nice API and automatic transition support. No reflection, string names, or need to inherit anything.

titanium-web-proxy - A cross-platform asynchronous HTTP(S) proxy server in C#.

SS3D - Space Station 3D, another remake of SS13, but with an extra D.

Unity-Twitch-Chat - Lightweight and easy-to-use Twitch IRC client for Unity.

UniFlux - Typed Event Driven with Flux for Unity.

quick-picture-viewer - 🖼️ Lightweight, versatile desktop image viewer for Windows. The best replacement for the default Windows photo viewer.

Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

Windows-Auto-Night-Mode - Automatically switches between the dark and light theme of Windows 10 [Moved to: https://github.com/AutoDarkMode/Windows-Auto-Night-Mode]

chronity - :hourglass: Library for running functions after a delay by creating timers in Unity3D.

olive - A lightweight and fast Linux based HTTP Server written in C

StateMachine - Drag and Drop Finite State Machine where the game designer can switch between different states and its state transitions with out having to code.

Windows-Auto-Night-Mode - Automatically switches between the dark and light theme of Windows 10 and Windows 11