UnityFurShader VS Unity-RTS-Selection

Compare UnityFurShader vs Unity-RTS-Selection and see what are their differences.

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UnityFurShader Unity-RTS-Selection
2 2
803 74
- -
1.8 10.0
over 2 years ago over 1 year ago
ShaderLab ShaderLab
Apache License 2.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

UnityFurShader

Posts with mentions or reviews of UnityFurShader. We have used some of these posts to build our list of alternatives and similar projects.

Unity-RTS-Selection

Posts with mentions or reviews of Unity-RTS-Selection. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-28.

What are some alternatives?

When comparing UnityFurShader and Unity-RTS-Selection you can also consider the following projects:

URP-LWRP-Shaders - A Collection of Shader For URP(LWRP) Render Pipeline

sprite-glow - Sprite glow effect for Unity via HDR outline and bloom post-processing

foliage-shader - Unity surface shader for leaves/pine needles (on alpha cutout textures)

TestbedHDRP - Testbed project for Unity HDRP (High Definition Render Pipeline)

polygon-wind - Unity shader to emulate wind on low poly assets.

Ball-Physics-Game - Full Unity project game where players must control a ball and reach a goal.

3d.utrecht.nl - 3D-stadsmodel voor Utrecht vanuit Unity (gamesoftware)

ai-series-part-26 - In this tutorial repository you will learn how to select units with either a click. shift+click (to add/remove), and click+drag to bulk select units utilizing a singleton SelectionManager with automatically registering SelectableUnits that can have their path set with a right click of the mouse.

UnityURPUnlitScreenSpaceDecalShader - Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP

Unity-RTS-Selection - Unity RTS-style unit selection