UnityCore VS TexturePanner

Compare UnityCore vs TexturePanner and see what are their differences.

UnityCore

A collection of essential game systems for Unity 3D. These generic systems can be applied to any Unity project. (by coderDarren)

TexturePanner

This repository hosts a shader for Unity3D whose main goal is to facilitate the creation of neon-like signs, conveyor belts and basically whatever based on scrolling textures (by AdultLink)
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UnityCore TexturePanner
1 1
120 690
- -
0.0 10.0
over 1 year ago about 2 years ago
C# C#
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

UnityCore

Posts with mentions or reviews of UnityCore. We have used some of these posts to build our list of alternatives and similar projects.

TexturePanner

Posts with mentions or reviews of TexturePanner. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-19.

What are some alternatives?

When comparing UnityCore and TexturePanner you can also consider the following projects:

Lasp - Low-latency Audio Signal Processing plugin for Unity

YAFE - YAFE: Yet Another Fractal Explorer. Repository implementing the visualisation of the Mandelbrot, Multibrot and Julia sets over the Complex Plane, as well as, a generalisation of them into the 3D space. It also implements the visualisation of some IFS Fractals.

Zenject - Dependency Injection Framework for Unity3D

DotRecast - DotRecast - a port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, C#, Unity3D, games, servers

raycast-bouncing-bullets - Learn how to use Vector3.Reflect to upgrade your Raycast/Hitscan bullets so they can ricochet or bounce off any objects!

EZSoftBone - A simple kinetic simulator for Unity, you can use it to simulate hair/tail/breast/skirt and other soft objects

com.unity.multiplayer.samples.coop - A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game.

GPU-Planetary-Rendering - GPU atmosphertic scattering and planet generation in Unity 3D

Hacker-themed-screen - A procedural hacked-themed screen that can be used in several types of video games in Unity3D

Fueler - A small videogame about completing levels while manoeuvring a cute ship through a circuit of asteroids.

SS3D - Space Station 3D, another remake of SS13, but with an extra D.

Google Fonts - Font files available from Google Fonts, and a public issue tracker for all things Google Fonts