UnityCore VS com.unity.multiplayer.samples.coop

Compare UnityCore vs com.unity.multiplayer.samples.coop and see what are their differences.

UnityCore

A collection of essential game systems for Unity 3D. These generic systems can be applied to any Unity project. (by coderDarren)

com.unity.multiplayer.samples.coop

A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game. (by Unity-Technologies)
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UnityCore com.unity.multiplayer.samples.coop
1 27
120 1,489
- 2.7%
0.0 6.8
over 1 year ago 9 days ago
C# C#
- GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

UnityCore

Posts with mentions or reviews of UnityCore. We have used some of these posts to build our list of alternatives and similar projects.

com.unity.multiplayer.samples.coop

Posts with mentions or reviews of com.unity.multiplayer.samples.coop. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-12-22.

What are some alternatives?

When comparing UnityCore and com.unity.multiplayer.samples.coop you can also consider the following projects:

Lasp - Low-latency Audio Signal Processing plugin for Unity

com.unity.netcode.gameobjects - Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

Zenject - Dependency Injection Framework for Unity3D

Game-Networking-Resources - A Curated List of Game Network Programming Resources [Moved to: https://github.com/ThusWroteNomad/GameNetworkingResources]

raycast-bouncing-bullets - Learn how to use Vector3.Reflect to upgrade your Raycast/Hitscan bullets so they can ricochet or bounce off any objects!

GameDevTutorials - Houses various game development tutorials and resources.

SS3D - Space Station 3D, another remake of SS13, but with an extra D.

Darkest-Dungeon-Unity - Darkest Dungeon port in Unity. Almost completely identical to the original. Platforms: PC/Android.

Hacker-themed-screen - A procedural hacked-themed screen that can be used in several types of video games in Unity3D

Riptide - Lightweight C# networking solution for multiplayer games.

flipon-tiny - An open-source minimalist but playable version of Flipon

Client-Side-Prediction - Experiments with Client-Side prediction using unity and Mirror