mono VS UnrealCLR

Compare mono vs UnrealCLR and see what are their differences.

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mono UnrealCLR
1 37
1,214 3,057
0.3% -
0.0 2.6
5 days ago 11 months ago
C# C#
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

mono

Posts with mentions or reviews of mono. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2020-12-24.
  • Learning Unity be like
    4 projects | /r/ProgrammerHumor | 24 Dec 2020
    Unity is stuck on a very, very outdated version of Mono. In fact, it's over 9000 commits behind the official Mono repo. There's been a couple of times where Visual Studio gives me false negatives when I attempt to use newer language features that aren't supported by this outdated branch of Mono. While I really wish Unity could make the jump to .NET 5 or 6, I'll admit that it will probably be too big of an undertaking for the Unity team to actually do. Oh well, at least they finally introduced proper C# 8 support in Unity 2020.2..

UnrealCLR

Posts with mentions or reviews of UnrealCLR. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-09-12.

What are some alternatives?

When comparing mono and UnrealCLR you can also consider the following projects:

Harmony - A library for patching, replacing and decorating .NET and Mono methods during runtime

MonoGame - One framework for creating powerful cross-platform games.

Extenject - Dependency Injection Framework for Unity3D [Moved to: https://github.com/modesttree/Zenject]

entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

Stride Game Engine - Stride Game Engine (formerly Xenko)

UrhoSharp - Code to integrate with the Urho3D engine

Duality - a 2D Game Development Framework

Wave Engine - This repository contains all the official samples of Evergine.

Nez - Nez is a free 2D focused framework that works with MonoGame and FNA

BEPUphysics - Pure C# 3D real time physics simulation library, now with a higher version number.

osu-framework - A game framework written with osu! in mind.