Unity-Shader-Basics-Tutorial VS UnityFurShader

Compare Unity-Shader-Basics-Tutorial vs UnityFurShader and see what are their differences.

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Unity-Shader-Basics-Tutorial UnityFurShader
1 2
415 803
- -
1.8 1.8
about 2 years ago over 2 years ago
ShaderLab ShaderLab
- Apache License 2.0
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Unity-Shader-Basics-Tutorial

Posts with mentions or reviews of Unity-Shader-Basics-Tutorial. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-06-16.
  • What is the best way to get started with shader and graphics programming?
    3 projects | /r/gamedev | 16 Jun 2022
    Just look up some tutorials and hit the ground running. I'll plug my introductory Unity shader tutorial, and once you've gotten the basics of writing shader code, you can check out a series such as Makin' Stuff Look Good in Unity. Once you've got that down, I think the best direction is to try to replicate effects/shaders that you see in other games. For example, how does Wind Waker achieve it's cel shaded look? Can you write some shader code to achieve that look in Unity? As you build up a library of shaders and effects, that's effectively your portfolio.

UnityFurShader

Posts with mentions or reviews of UnityFurShader. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing Unity-Shader-Basics-Tutorial and UnityFurShader you can also consider the following projects:

URP-LWRP-Shaders - A Collection of Shader For URP(LWRP) Render Pipeline

foliage-shader - Unity surface shader for leaves/pine needles (on alpha cutout textures)

polygon-wind - Unity shader to emulate wind on low poly assets.

3d.utrecht.nl - 3D-stadsmodel voor Utrecht vanuit Unity (gamesoftware)

UnityURPUnlitScreenSpaceDecalShader - Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP

sprite-glow - Sprite glow effect for Unity via HDR outline and bloom post-processing

TestbedHDRP - Testbed project for Unity HDRP (High Definition Render Pipeline)

UnityResourceGenerator - Automatically generate helper functions for Unity resources

Click-Decal-Shader - A simple pulsing circle decal shader for Unity's Universal Render Pipeline version 12.1.6 or later.

Unity-RTS-Selection - Unity RTS-style unit selection