Unity-Shader-Basics-Tutorial VS URP-LWRP-Shaders

Compare Unity-Shader-Basics-Tutorial vs URP-LWRP-Shaders and see what are their differences.

InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
featured
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
featured
Unity-Shader-Basics-Tutorial URP-LWRP-Shaders
1 1
415 619
- -
1.8 0.6
about 2 years ago about 1 year ago
ShaderLab ShaderLab
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Unity-Shader-Basics-Tutorial

Posts with mentions or reviews of Unity-Shader-Basics-Tutorial. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-06-16.
  • What is the best way to get started with shader and graphics programming?
    3 projects | /r/gamedev | 16 Jun 2022
    Just look up some tutorials and hit the ground running. I'll plug my introductory Unity shader tutorial, and once you've gotten the basics of writing shader code, you can check out a series such as Makin' Stuff Look Good in Unity. Once you've got that down, I think the best direction is to try to replicate effects/shaders that you see in other games. For example, how does Wind Waker achieve it's cel shaded look? Can you write some shader code to achieve that look in Unity? As you build up a library of shaders and effects, that's effectively your portfolio.

URP-LWRP-Shaders

Posts with mentions or reviews of URP-LWRP-Shaders. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing Unity-Shader-Basics-Tutorial and URP-LWRP-Shaders you can also consider the following projects:

UnityFurShader - ๐Ÿˆ Fur shader for Unity.

polygon-wind - Unity shader to emulate wind on low poly assets.

TAA_Unity_URP - Temporal Anti-Aliasing(TAA) for Unityโ€™s Universal Render Pipeline

UnityURPUnlitScreenSpaceDecalShader - Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP

UnityURPToonLitShaderExample - A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

HSV-Color-Picker-Unity - HSV color picker for Unity UI

urp-toon-shader - ๐ŸŒ” Toon shader for Unity's Universal Render Pipeline.

RSSVEVolumetricClouds - EVE Config for RSSVE which adds Volumetric Clouds

unity-pcf-poisson - PCF (Percentage Closer Filtering) via Poisson sampling for Unity and Universal Render Pipeline.