Unity-Polygon-Chart VS URP-LWRP-Shaders

Compare Unity-Polygon-Chart vs URP-LWRP-Shaders and see what are their differences.

Unity-Polygon-Chart

Polygon chart created in Unity (by MadScientist11)
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Unity-Polygon-Chart URP-LWRP-Shaders
2 1
4 619
- -
4.5 0.6
about 1 year ago about 1 year ago
ShaderLab ShaderLab
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Unity-Polygon-Chart

Posts with mentions or reviews of Unity-Polygon-Chart. We have used some of these posts to build our list of alternatives and similar projects.

URP-LWRP-Shaders

Posts with mentions or reviews of URP-LWRP-Shaders. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing Unity-Polygon-Chart and URP-LWRP-Shaders you can also consider the following projects:

Anime-Speed-Lines - Post-processing effect to procedurally generate a anime/manga-style vignette of lines typically used to portray speed or surprise.

UnityFurShader - ๐Ÿˆ Fur shader for Unity.

polygon-wind - Unity shader to emulate wind on low poly assets.

TAA_Unity_URP - Temporal Anti-Aliasing(TAA) for Unityโ€™s Universal Render Pipeline

UnityURPUnlitScreenSpaceDecalShader - Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP

UnityURPToonLitShaderExample - A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

HSV-Color-Picker-Unity - HSV color picker for Unity UI

urp-toon-shader - ๐ŸŒ” Toon shader for Unity's Universal Render Pipeline.

RSSVEVolumetricClouds - EVE Config for RSSVE which adds Volumetric Clouds

unity-pcf-poisson - PCF (Percentage Closer Filtering) via Poisson sampling for Unity and Universal Render Pipeline.