Unity-Polygon-Chart
URP-LWRP-Shaders
Unity-Polygon-Chart | URP-LWRP-Shaders | |
---|---|---|
2 | 1 | |
4 | 619 | |
- | - | |
4.5 | 0.6 | |
about 1 year ago | about 1 year ago | |
ShaderLab | ShaderLab | |
- | MIT License |
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Unity-Polygon-Chart
-
Procedural Radar Chart Shader
And also the project is available on GitHub, so feel free to explore it!
-
Procedural Radar RPG Shader With SDFs
Project on Github.
URP-LWRP-Shaders
What are some alternatives?
Anime-Speed-Lines - Post-processing effect to procedurally generate a anime/manga-style vignette of lines typically used to portray speed or surprise.
UnityFurShader - ๐ Fur shader for Unity.
polygon-wind - Unity shader to emulate wind on low poly assets.
TAA_Unity_URP - Temporal Anti-Aliasing(TAA) for Unityโs Universal Render Pipeline
UnityURPUnlitScreenSpaceDecalShader - Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP
UnityURPToonLitShaderExample - A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
HSV-Color-Picker-Unity - HSV color picker for Unity UI
urp-toon-shader - ๐ Toon shader for Unity's Universal Render Pipeline.
RSSVEVolumetricClouds - EVE Config for RSSVE which adds Volumetric Clouds
unity-pcf-poisson - PCF (Percentage Closer Filtering) via Poisson sampling for Unity and Universal Render Pipeline.