Unity-BitmapFontImporter VS scriptable-events

Compare Unity-BitmapFontImporter vs scriptable-events and see what are their differences.

scriptable-events

Simple and extensible event system for Unity Engine, implemented via scriptable objects (by chark)
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Unity-BitmapFontImporter scriptable-events
1 1
235 122
- 1.6%
3.6 7.6
almost 3 years ago 7 months ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Unity-BitmapFontImporter

Posts with mentions or reviews of Unity-BitmapFontImporter. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-09-05.

scriptable-events

Posts with mentions or reviews of scriptable-events. We have used some of these posts to build our list of alternatives and similar projects.
  • Scriptable Events v2
    1 project | /r/Unity3D | 8 Jul 2021
    Recently released version 2 of my library Scriptable Events (https://github.com/chark/scriptable-events) which is based on Ryan Hipple's talk (https://www.youtube.com/watch?v=raQ3iHhE_Kk). I recommend to check it out if you're looking for alternatives on how to architect your game!

What are some alternatives?

When comparing Unity-BitmapFontImporter and scriptable-events you can also consider the following projects:

UnityLibrary - :books: Library of all kind of scripts, snippets & shaders for Unity

unity-ui-manager - :ticket: A Simple UI Manager for rapid prototyping and ease of collaboration

angelcode-fnt-generator - This project is for implementing your custom drawn bitmap fonts in an engine that uses .fnt files as bitmap fonts.

ScriptableObject-Architecture - Makes using Scriptable Objects as a fundamental part of your architecture in Unity super easy

Unity-AnimatorTransitionCopier - A simple tool for copying and pasting transitions in Animator Editor.

timer - Asynchronous timer implementation with event subscription mechanism and properties accessible at any time denoting time left.

airpeer - A WebRTC based networking plugin for Unity

ScriptableObjectVariant - Unity Odin editor helper which permits to set a "SOVariant" attribute to a ScriptableObject and override, or not, certain fields (similar to prefab variants but for scriptable objects).

extOSC - extOSC is a tool dedicated to simplify creation of applications in Unity with OSC protocol usage.

ASP.NET Boilerplate - ASP.NET Boilerplate - Web Application Framework

Unity-QuickSheet - Unity-QuickSheet enables you to use spreadsheet file data within Unity editor.