Unity-BitmapFontImporter
scriptable-events
Unity-BitmapFontImporter | scriptable-events | |
---|---|---|
1 | 1 | |
235 | 122 | |
- | 0.0% | |
3.6 | 7.6 | |
almost 3 years ago | 7 months ago | |
C# | C# | |
MIT License | MIT License |
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Unity-BitmapFontImporter
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I've made a bitmap font maker for your custom-made fonts. It makes it easier and quicker to implement your font texture to a .fnt file. (Explanation in comments)
Maybe you can search for a .fnt engine for Unity, like this: https://github.com/litefeel/Unity-BitmapFontImporter
scriptable-events
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Scriptable Events v2
Recently released version 2 of my library Scriptable Events (https://github.com/chark/scriptable-events) which is based on Ryan Hipple's talk (https://www.youtube.com/watch?v=raQ3iHhE_Kk). I recommend to check it out if you're looking for alternatives on how to architect your game!
What are some alternatives?
UnityLibrary - :books: Library of all kind of scripts, snippets & shaders for Unity
unity-ui-manager - :ticket: A Simple UI Manager for rapid prototyping and ease of collaboration
angelcode-fnt-generator - This project is for implementing your custom drawn bitmap fonts in an engine that uses .fnt files as bitmap fonts.
ScriptableObject-Architecture - Makes using Scriptable Objects as a fundamental part of your architecture in Unity super easy
Unity-AnimatorTransitionCopier - A simple tool for copying and pasting transitions in Animator Editor.
timer - Asynchronous timer implementation with event subscription mechanism and properties accessible at any time denoting time left.
airpeer - A WebRTC based networking plugin for Unity
ScriptableObjectVariant - Unity Odin editor helper which permits to set a "SOVariant" attribute to a ScriptableObject and override, or not, certain fields (similar to prefab variants but for scriptable objects).
extOSC - extOSC is a tool dedicated to simplify creation of applications in Unity with OSC protocol usage.
ASP.NET Boilerplate - ASP.NET Boilerplate - Web Application Framework
Unity-QuickSheet - Unity-QuickSheet enables you to use spreadsheet file data within Unity editor.