Unity-AnimatorTransitionCopier VS scriptable-events

Compare Unity-AnimatorTransitionCopier vs scriptable-events and see what are their differences.

Unity-AnimatorTransitionCopier

A simple tool for copying and pasting transitions in Animator Editor. (by qwe321qwe321qwe321)

scriptable-events

Simple and extensible event system for Unity Engine, implemented via scriptable objects (by chark)
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Unity-AnimatorTransitionCopier scriptable-events
1 1
105 122
- 0.0%
5.0 7.6
10 months ago 7 months ago
C# C#
MIT License MIT License
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Unity-AnimatorTransitionCopier

Posts with mentions or reviews of Unity-AnimatorTransitionCopier. We have used some of these posts to build our list of alternatives and similar projects.

scriptable-events

Posts with mentions or reviews of scriptable-events. We have used some of these posts to build our list of alternatives and similar projects.
  • Scriptable Events v2
    1 project | /r/Unity3D | 8 Jul 2021
    Recently released version 2 of my library Scriptable Events (https://github.com/chark/scriptable-events) which is based on Ryan Hipple's talk (https://www.youtube.com/watch?v=raQ3iHhE_Kk). I recommend to check it out if you're looking for alternatives on how to architect your game!

What are some alternatives?

When comparing Unity-AnimatorTransitionCopier and scriptable-events you can also consider the following projects:

apple-signin-unity - Unity plugin to support Sign In With Apple Id

unity-ui-manager - :ticket: A Simple UI Manager for rapid prototyping and ease of collaboration

Serially - Adds a unity-supported, SerializableType class and an inspector for editing SerializeReference fields.

ScriptableObject-Architecture - Makes using Scriptable Objects as a fundamental part of your architecture in Unity super easy

Unity-BitmapFontImporter - An unity editor extension for bitmap font.

timer - Asynchronous timer implementation with event subscription mechanism and properties accessible at any time denoting time left.

UnityLibrary - :books: Library of all kind of scripts, snippets & shaders for Unity

ScriptableObjectVariant - Unity Odin editor helper which permits to set a "SOVariant" attribute to a ScriptableObject and override, or not, certain fields (similar to prefab variants but for scriptable objects).

UnityNativeScripting - Unity Scripting in C++

ASP.NET Boilerplate - ASP.NET Boilerplate - Web Application Framework

Unity-QuickSheet - Unity-QuickSheet enables you to use spreadsheet file data within Unity editor.

extOSC - extOSC is a tool dedicated to simplify creation of applications in Unity with OSC protocol usage.