UniRate VS pb_Stl

Compare UniRate vs pb_Stl and see what are their differences.

UniRate

Unity plugin to easily manage the application frame rate and rendering interval. Reducing battery power consumption and device heat, especially on mobile platforms. (by renanwolf)

pb_Stl

STL import/export for Unity, supporting both ASCII and Binary. (by karl-)
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UniRate pb_Stl
2 1
77 173
- -
3.4 1.0
6 months ago 2 months ago
C# C#
MIT License MIT License
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UniRate

Posts with mentions or reviews of UniRate. We have used some of these posts to build our list of alternatives and similar projects.
  • How is Unity for building an application?
    1 project | /r/Unity3D | 19 Oct 2022
    Is an overkill? Yes it is. Do you want to or have time to learn a new framework/engine? Well, knowledge is always welcome. Regardless, if you will build not-a-game or even games that has a lot of idle states in Unity, whenever possible you should use: - low update rates: https://docs.unity3d.com/ScriptReference/MonoBehaviour.Update.html - low fixed update rates: https://docs.unity3d.com/ScriptReference/MonoBehaviour.FixedUpdate.html - high render intervals: https://blog.unity.com/technology/how-on-demand-rendering-can-improve-mobile-performance - low draw calls: https://forum.unity.com/threads/what-are-draw-calls.27416/ I have an open source plugin UniRate available for free on the Asset Store / Github, it make it easy to manage these on-demand rates and intervals. Any contribution is appreciated!
  • how to approach building for mobile 3d game ? to save mobile device resources.
    1 project | /r/Unity3D | 26 Sep 2022
    For battery drain avoid high frame-rate and render-interval when it's unnecessary. The "unnecessary" part on 3d games is hard to find, it could be on menus, idle states or something like that. I have an open source project UniRate to make it easy to manage these rates and intervals. Any contribution is appreciated!

pb_Stl

Posts with mentions or reviews of pb_Stl. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing UniRate and pb_Stl you can also consider the following projects:

Incremental - Incremental Deterministic Decimal Number Type in C#

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awesome-unity-open-source-on-github - A categorized collection of awesome Unity open source on GitHub (800+)

Hibzz.Hibernator - A library used to create low performant idle applications in Unity

resharper-unity - Unity support for both ReSharper and Rider

snowfs-for-unity - SnowFS for Unity - Easy local version control for designers and artists within the Unity Editor. ❄️

SoftMaskForUGUI - UI Soft Mask is a smooth masking component for Unity UI (uGUI) elements.

di-framework - ↗ A Dependency Injection framework for Unity game engine.

UI-Toolkit-Plus - Boilerplate Code Generation, Tabs, Reorderable Manipulator, Built-in USS Exporter

purchases-unity - Unity in-app purchases and subscriptions made easy.

UnityNativeScripting - Unity Scripting in C++