pb_Stl
STL import/export for Unity, supporting both ASCII and Binary. (by karl-)
SoftMaskForUGUI
Enhance Unity UI (uGUI) with advanced soft-masking features to create more visually appealing effects! (by mob-sakai)
pb_Stl | SoftMaskForUGUI | |
---|---|---|
1 | 2 | |
189 | 2,276 | |
1.1% | 3.3% | |
1.0 | 9.2 | |
about 1 year ago | 10 days ago | |
C# | C# | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
pb_Stl
Posts with mentions or reviews of pb_Stl.
We have used some of these posts to build our list of alternatives
and similar projects.
-
ways to use 3d files with in-game map editor?
IMO your best bet is to still use Unity, but convert the STL file to something else before importing it (obj, fbx, etc). Or use this: https://github.com/karl-/pb_Stl
SoftMaskForUGUI
Posts with mentions or reviews of SoftMaskForUGUI.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Do you know of an asset that "masks" part of the screen? (reference in post)
This one https://github.com/mob-sakai/SoftMaskForUGUI
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Adding SoftMaskable(by mob-sakai) to custom shaders
Hey all, I'm using this amazing tool https://github.com/mob-sakai/SoftMaskForUGUI in a project but cant get it to work with custom shaders. I've followed the git instructions but still wasn't able to succeed. Has any of you done this before? Would love some help.
What are some alternatives?
When comparing pb_Stl and SoftMaskForUGUI you can also consider the following projects:
resharper-unity - Unity support for both ReSharper and Rider
Unity.mathx - An Extension Library for Unity.Mathematics - Extension Methods, New Syntax, Optimized Functions, and more !
Unity-Editor-Toolbox - Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.
purchases-unity - Unity in-app purchases and subscriptions made easy.
snowfs-for-unity - SnowFS for Unity - Easy local version control for designers and artists within the Unity Editor. ❄️
UIFramework - Unity UI Framework - Full-featured and MVP/MVC/MVVM Ready UI Framework with View/Layout system, flexible management and event-based interaction.