SoftMaskForUGUI
ParticleEffectForUGUI
SoftMaskForUGUI | ParticleEffectForUGUI | |
---|---|---|
2 | 8 | |
1,838 | 3,875 | |
- | - | |
0.0 | 8.5 | |
2 months ago | about 1 month ago | |
C# | C# | |
MIT License | MIT License |
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SoftMaskForUGUI
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Do you know of an asset that "masks" part of the screen? (reference in post)
This one https://github.com/mob-sakai/SoftMaskForUGUI
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Adding SoftMaskable(by mob-sakai) to custom shaders
Hey all, I'm using this amazing tool https://github.com/mob-sakai/SoftMaskForUGUI in a project but cant get it to work with custom shaders. I've followed the git instructions but still wasn't able to succeed. Has any of you done this before? Would love some help.
ParticleEffectForUGUI
- ✨UI Particle Image — Let's sparkle the UI
- How to make UI elements have magic effects?
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How can I make particles in my Unity 3D project act as a UI element? I don't want them to interact with the 3D environment. Is it possible?
I use this for my UI particles. It's free, open source and works great! https://github.com/mob-sakai/ParticleEffectForUGUI
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How are highly polished 2D UIs achieved?
mob-sakai's UI Particle
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Cozy bonfire loading animation. Took me all day to figure out how to render particles to the UI layer
I am currently only using it during a loading screen for a minimal amount of particles so it isn't performance critical. I found another UIParticle library that is apparently faster than the UI Extensions one but I have yet to try it https://github.com/mob-sakai/ParticleEffectForUGUI
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Loading Spinner using Particles, 100% no scripting - Tutorial in under 60s!
Thank you for sharing, this looks awesome! I have also found this on github that works amazingly well! https://github.com/mob-sakai/ParticleEffectForUGUI
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My code for a simple noise based confetti effect is drifting towards a direction. Can anyone spot why? I can't see it.
But I agree with the other commenter: use a particle system. This package adapts particle systems to UI. It will be much more performant and easier to maintain.
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Question about Updating Unity
The only two packages I have on is TextMesh Pro, and a UI Particle package (This one: Mob Sakai Particle Effect For UGUI)
What are some alternatives?
UTK-Fluent-extension-for-UIToolkit - A simple fluent extension for UIToolkit in Unity3D.
Kino - A collection of custom post processing effects for Unity
Unity.mathx - An Extension Library for Unity.Mathematics - Extension Methods, New Syntax, Optimized Functions, and more !
InputManager - Custom InputManager for Unity
pb_Stl - STL import/export for Unity, supporting both ASCII and Binary.
PostProcessing - Post Processing Stack
purchases-unity - Unity in-app purchases and subscriptions made easy.
UIEffect - UIEffect is an effect component for uGUI element in Unity. Let's decorate your UI with effects!
Unity3d-RectMask2DCulling - Custom RectMask2D, that allow to disable Culling / Softness for better performance
NodeBasedDialogueSystem - Node Based Dialogue System for Unity
Unity-Android-SDK-Plugins - Android SDK/Library/Plugins (aar) for Unity Developers
unity_browser - Open source Unity3d web browser created by Vitaly Chashin https://bitbucket.org/vitaly_chashin/simpleunitybrowser