My code for a simple noise based confetti effect is drifting towards a direction. Can anyone spot why? I can't see it.

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  • ParticleEffectForUGUI

    Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.

  • But I agree with the other commenter: use a particle system. This package adapts particle systems to UI. It will be much more performant and easier to maintain.

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