ParticleEffectForUGUI VS Kino

Compare ParticleEffectForUGUI vs Kino and see what are their differences.

ParticleEffectForUGUI

Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas. (by mob-sakai)

Kino

A collection of custom post processing effects for Unity (by keijiro)
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ParticleEffectForUGUI Kino
8 6
3,814 1,891
- -
8.5 1.8
14 days ago over 3 years ago
C# C#
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ParticleEffectForUGUI

Posts with mentions or reviews of ParticleEffectForUGUI. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-19.

Kino

Posts with mentions or reviews of Kino. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-03-17.

What are some alternatives?

When comparing ParticleEffectForUGUI and Kino you can also consider the following projects:

InputManager - Custom InputManager for Unity

Unity-SRP-VXGI - Voxel-based Global Illumination using Unity Scriptable Render Pipeline

PostProcessing - Post Processing Stack

UnityBookPageCurl - Page curl effect for Unity3d using UGUI

UIEffect - UIEffect is an effect component for uGUI element in Unity. Let's decorate your UI with effects!

Pcx - Point cloud importer & renderer for Unity

NodeBasedDialogueSystem - Node Based Dialogue System for Unity

LightingTools.HDRPLensFlare - Lens flare for Unity HDRP

unity_browser - Open source Unity3d web browser created by Vitaly Chashin https://bitbucket.org/vitaly_chashin/simpleunitybrowser

surface-manager - Create and use a ScriptableObject-based Surface Management system for your game!

ecs-unityintegration - UnityEditor integration for LeoECS Entity Component System framework.