Turtleizer_CPP
tinyraytracer
Turtleizer_CPP | tinyraytracer | |
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1 | 9 | |
7 | 4,903 | |
- | - | |
0.0 | 0.0 | |
over 1 year ago | 10 months ago | |
C++ | C++ | |
GNU Lesser General Public License v3.0 only | - |
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Turtleizer_CPP
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Looking drawing library similar to the python turtle library but for C++
I already found this library for C++ but you need visual studio to build it. Unfortunately i do not really have the time to make this also usable on linux and OSX. Does anyone know of similar libraries? I would also be fine with just a svg lib, which allows to draw basic shapes (simple API is important).
tinyraytracer
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But can it raytrace?
Source: https://github.com/ssloy/tinyraytracer
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What are the best textbooks/resources for learning graphics programming practically in 2023?
Tiny raytracer and the related tiny series are pretty good implementations of certain popular rendering techniques, without the use of an API.
- Where do I start learning graphics programming?
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yep people like this exist
For some reason, that reminded me of this.
- It is so boring
- Project based learning: a blank for a platformer game in 296 lines of C++
- TinyRayTracer: Understandable RayTracing in 256 lines of bare C++
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Project Ideas
Check out this: https://raytracing.github.io https://github.com/ssloy/tinyraytracer/wiki
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Dissecting the Apple M1 GPU, Part III
An excellent starting point for anyone interested in low-level graphics programming is Sokolov’s tinyraytracer [0]. It’s also a great way to learn a new language (work through the code while porting it to $DIFFERENT_LANGUAGE).
[0]: https://github.com/ssloy/tinyraytracer
What are some alternatives?
libSDL2pp - C++ bindings/wrapper for SDL2
Open3D - Open3D: A Modern Library for 3D Data Processing
SoftwareRenderer - Software rendering engine with PBR. Built from scratch on C++.
PortableGL - An implementation of OpenGL 3.x-ish in clean C
HybridRenderingEngine - Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
vello - An experimental GPU compute-centric 2D renderer.
sdl2-demo - sdl2 platformer game blank repository
sightpy-weekend-raytracer - This raytracer is a versatile implementation of Ray Tracing in One Weekend Book Series which uses Python as the interface for the scene description
ApolloRaytracer - A hobby Blinn-Phong shaded ray-tracer written in C++
appleseed - A modern open source rendering engine for animation and visual effects
yocto-gl - Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
tinyrenderer - A brief computer graphics / rendering course