Torque3D
FlaxEngine
Torque3D | FlaxEngine | |
---|---|---|
12 | 18 | |
3,343 | 5,461 | |
0.0% | 1.8% | |
1.8 | 9.9 | |
about 2 years ago | 4 days ago | |
C++ | C# | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Torque3D
- Torque 3D: a C++ game engine
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Ask HN: Released games built on FOSS engines?
On a similar note, released games with open sourced code: https://osgameclones.com/?tag=official
https://torque3d.org was used on Airship Dragoon, Marble Blast Gold, Penny Arcade Adventures, Legions: Overdrive and descends from the original Tribes engine.
Hellbreaker, Bit Champs with https://u3d.io
And plenty of successful games with Ogre, including Torchlight: https://www.ogre3d.org/showcase
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Alternative Game Engines for Marooned Unity Developers
Torque 2D/3D: Didn't do too much digging around on this one, but both versions are MIT licensed like Godot, but it seems like the project is a little more mature, with built-in multiplayer support. Could be worth looking into as an alternative to Godot if you really want something with MIT licensing.
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Do people still make games in Java?
But from now on, I think I will abandon that, and continue with Torque3D engine : https://torque3d.org/
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How do you protect your game assets from infringement? Asking for suggestions
Torque3D- This one seems great for beginners, as it's free and open-source. The downside is, I'm not sure if it has enough features for complex projects or how secure it is.
- Windows XP Game development engine
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Devs not baking monetisation into the creative process are “fucking idiots”, says Unity’s John Riccitiello
Torque3D (the engine used to make Tribes 2, now open-source)
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Star Citizen, a videogame stuck in development for 10+ years. Scam? Something completely fresh? r/Gaming discusses
No lie, that overall looks a lot like a game done for a senior design project 15+ years ago using Garage Games' (now https://torque3d.org/) RTS kit.
- Torque3D
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I want to make a game for Linux. Where do I even start?
Torque
FlaxEngine
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Not only Unity...
Flax (MIT/C++) https://github.com/FlaxEngine/FlaxEngine
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I would say to Unity developers, don't use Godot.
For 3D games, check out the engine: Stride Engine or Flax Engine.
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Alternative Game Engines for Marooned Unity Developers
Flax Engine: C# and C++, Global Illumination system, Visual scripting, Full Source Code Available, 4% royalties after $250,000 (threshold is per quarter, not all time). The engine honestly looks really good, so it could be worth taking a closer look, but does lack tutorials.
- List of Unity alternatives
- Unity: We Have Heard You
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What features would you like to see that are not available in leading game engines
It sounds like you're asking them to just remake https://flaxengine.com. (Minus ECS)
- Why is there a lack of cool repos?
- Flax Game Engine – A true game changer
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What are people's thoughts on Flax Engine?
As the title says, what are people's thoughts on Flax Engine. (Link for anyone who hasn't heard of it)
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Unity Face Mass Protest After CEO Purchases Malware Company, Lays Off Hundreds, & Calls Devs Idiots
Flax (4% royalty after 100k revenue) looks to be the most Unity-like, and seems to be pretty polished, if also new and lacking features. That's all I know about it so far. Its pricing model is similar to Unreal's and, like Unreal, it's source-available (but not truly open-source).
What are some alternatives?
Godot - Godot Engine – Multi-platform 2D and 3D game engine
Panda3D - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
o3de - Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
Grit - Grit Game Engine
filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Banshee Engine
bevy - A refreshingly simple data-driven game engine built in Rust
squirrel - Official repository for the programming language Squirrel
gemrb - GemRB is a portable open-source implementation of Bioware’s Infinity Engine.
Polycode - Polycode is a cross-platform framework for creative code.
The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2