TiledSharp
TiledCS
TiledSharp | TiledCS | |
---|---|---|
2 | 2 | |
320 | 96 | |
- | - | |
0.0 | 7.9 | |
over 1 year ago | over 1 year ago | |
C# | C# | |
Apache License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
TiledSharp
-
Monogame and Tiled
The library is actually mentioned in the TiledSharp README!
TiledCS
-
Is using a level editor (tiled, ogmo, ldtk, etc) obligatory or can i just "throw" everything into the unity scene?
I am the owner of TiledCS, a parser library for parsing Tiled maps in C# and it so happens that I got several users who use my library for parsing maps in Unity.
-
Monogame and Tiled
I might be a tad biased here, but TiledCS is an excellent library to parse Tiled maps. It's got a link to a MonoGame content pipeline extension project in the README which I've been maintaining.
What are some alternatives?
tiled - Flexible level editor
tiled-to-godot-export - Tiled plugins for exporting Tilemaps and Tilesets in Godot format
Litiengine - LITIENGINE 🕹 The pure 2D java game engine.
TOSIOS - The Open-Source IO Shooter is an open-source multiplayer game in the browser
MonoGame - One framework for creating powerful cross-platform games.
TileMapEditor3D - Tile map editor 3D with 3D terrains
rider-monogame - MonoGame plugin for JetBrains Rider
glide engine - Game engine for making 2d games on iOS, macOS and tvOS, with practical examples and tutorials
DeBroglie - DeBroglie is a C# library implementing the Wave Function Collapse algorithm with support for additional non-local constraints, and other useful features.
SKTiled - Swift framework for working with Tiled assets in SpriteKit