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TiledSharp
C# library for parsing and importing TMX and TSX files generated by Tiled, a tile map generation tool
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
This library + spritebatch should be everything you need to render a tiled map in monogame: https://github.com/marshallward/TiledSharp
I'm currently working with Tiled from https://www.mapeditor.org/ and was wondering if there is any library to load maps made in Tiled to monogame.
I might be a tad biased here, but TiledCS is an excellent library to parse Tiled maps. It's got a link to a MonoGame content pipeline extension project in the README which I've been maintaining.