TiledCS VS tiled-to-godot-export

Compare TiledCS vs tiled-to-godot-export and see what are their differences.

TiledCS

TiledCS is a dotnet library for loading Tiled tilesets and maps (by TheBoneJarmer)

tiled-to-godot-export

Tiled plugins for exporting Tilemaps and Tilesets in Godot format (by MikeMnD)
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TiledCS tiled-to-godot-export
2 2
96 4
- -
7.9 0.0
over 1 year ago about 2 years ago
C# JavaScript
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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TiledCS

Posts with mentions or reviews of TiledCS. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-08-29.

tiled-to-godot-export

Posts with mentions or reviews of tiled-to-godot-export. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-04-14.
  • Devlog: Tiles editors progress report #3
    2 projects | /r/godot | 14 Apr 2021
    Thanks for improving the tile editor! It's much appreciated. Currently using Tiled(https://www.mapeditor.org/) together with this export plugin (https://github.com/MikeMnD/tiled-to-godot-export), but I would love to be able to make tilemaps more easily and intuitive in godot.
  • Is anybody using Tiled for tilemaps in Godot?
    2 projects | /r/godot | 12 Apr 2021
    Oh, looks like it's better to use this export plugin https://github.com/MikeMnD/tiled-to-godot-export

What are some alternatives?

When comparing TiledCS and tiled-to-godot-export you can also consider the following projects:

TiledSharp - C# library for parsing and importing TMX and TSX files generated by Tiled, a tile map generation tool

tiled - Flexible level editor

autotiler - Autotile 47-tile blob tileset generator application with Godot export support. Based on Electron JS.

MonoGame - One framework for creating powerful cross-platform games.

SKTiled - Swift framework for working with Tiled assets in SpriteKit

rider-monogame - MonoGame plugin for JetBrains Rider

glide engine - Game engine for making 2d games on iOS, macOS and tvOS, with practical examples and tutorials

DeBroglie - DeBroglie is a C# library implementing the Wave Function Collapse algorithm with support for additional non-local constraints, and other useful features.

Godot - Godot Engine – Multi-platform 2D and 3D game engine