TestbedHDRP
Unity-RTS-Selection
TestbedHDRP | Unity-RTS-Selection | |
---|---|---|
4 | 2 | |
1,194 | 74 | |
- | - | |
0.0 | 10.0 | |
over 3 years ago | over 1 year ago | |
ShaderLab | ShaderLab | |
The Unlicense | MIT License |
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TestbedHDRP
- Testing visuals, confused by shadows/AO in scene with somewhat new standard third person controller
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I released my first Grass Shader on the Unity asset store!
Read these custom hdrp shaders made by keijiro: https://github.com/keijiro/TestbedHDRP
Unity-RTS-Selection
What are some alternatives?
UnityURPUnlitScreenSpaceDecalShader - Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP
sprite-glow - Sprite glow effect for Unity via HDR outline and bloom post-processing
Pcx - Point cloud importer & renderer for Unity
UnityFurShader - 🐈 Fur shader for Unity.
foliage-shader - Unity surface shader for leaves/pine needles (on alpha cutout textures)
Ball-Physics-Game - Full Unity project game where players must control a ball and reach a goal.
ai-series-part-26 - In this tutorial repository you will learn how to select units with either a click. shift+click (to add/remove), and click+drag to bulk select units utilizing a singleton SelectionManager with automatically registering SelectableUnits that can have their path set with a right click of the mouse.
HSV-Color-Picker-Unity - HSV color picker for Unity UI
Unity-RTS-Selection - Unity RTS-style unit selection
flowfield-unity - Unity project with Flow Field implementation based on Eikonal Equation.