TJE_Framework VS cgl

Compare TJE_Framework vs cgl and see what are their differences.

TJE_Framework

Basic C++ Framework for games, it wraps the basic GPU interface (Meshes, Textures, Shaders, Application). (by jagenjo)

cgl

CGL (C Game Library) is a multipurpose library mainly for recreational coding / demo scenes / prototyping / small games / experimentation. (by Jaysmito101)
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TJE_Framework cgl
1 42
10 387
- -
2.9 7.1
12 months ago 9 days ago
C C
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

TJE_Framework

Posts with mentions or reviews of TJE_Framework. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-22.
  • Simplest graphics programming language/framework
    4 projects | /r/GraphicsProgramming | 22 Mar 2023
    For 3D depends how deep you want to go. 3D by definition is hard as it requires lots of maths. I have my own framework in c++, the one I use with my students but still, lots of low level programming are required: https://github.com/jagenjo/TJE_Framework

cgl

Posts with mentions or reviews of cgl. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-09-28.

What are some alternatives?

When comparing TJE_Framework and cgl you can also consider the following projects:

raylib - A simple and easy-to-use library to enjoy videogames programming

RayTracer - Ray tracer with phong lighting, reflections, refractions, normal mapping, procedural textures, super sampling, and depth of field.

glad - Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.

opengl_sky - Pure-shader sky and cloud rendering in OpenGL

TIC-80 - TIC-80 is a fantasy computer for making, playing and sharing tiny games.

GameSystemsInC - Game systems for games in C. Examples using Raylib.

CX3D - CX3D is an easy to use Game Framework for the development of 3D Games in C++.

Fluid-Simulation-Rendering - Implementation of IISPH and Screen Space Fluid Rendering. Currently in progress.

Yathsou - RTS Engine in the footsteps of Supreme Commander 1

opengl-skydome - A fragment-shader skydome implementation

stb - stb single-file public domain libraries for C/C++

spotify-GL - just a OpenGL spotify ripoff