StructableObject
extOSC
StructableObject | extOSC | |
---|---|---|
1 | 1 | |
18 | 184 | |
- | - | |
0.0 | 5.9 | |
over 2 years ago | 3 months ago | |
C# | C# | |
MIT License | MIT License |
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StructableObject
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Scriptable Objects vs Plain Classes
I actually wrote a little solution for this recently. This lets you make structs which still behave in the editor like scriptableobjects.
extOSC
What are some alternatives?
Unity-Editor-Toolbox - Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.
OscJack - Lightweight C# implementation of OSC server/client
UnityMeshSimplifier - Mesh simplification for Unity.
Unity-QuickSheet - Unity-QuickSheet enables you to use spreadsheet file data within Unity editor.
UnityLibrary - :books: Library of all kind of scripts, snippets & shaders for Unity
UnityRuntimeNodeEditor - Unity runtime node editor using with Unity UI.
scriptable-events - Simple and extensible event system for Unity Engine, implemented via scriptable objects
SK.Libretro - Libretro wrapper written in C# with support for the Unity game engine
UE-OSC - OSC plugin for Unreal Engine 4 Blueprints
voxul - voxul is a voxel framework and voxel mesh editing tool for Unity.
NewFolderWizard-UnityTool - New Folder Wizard is an organizational tool for Unity for quickly importing and customizing your personal folder structure into every project. Save and reuse your templates. Templates are saved as ScriptableObjects and may be customized to your liking.
UI-Toolkit-Plus - Boilerplate Code Generation, Tabs, Reorderable Manipulator, Built-in USS Exporter