StructableObject VS extOSC

Compare StructableObject vs extOSC and see what are their differences.

StructableObject

StructableObject is a wrapper for Unity's ScriptableObject system. It basically just lets you manipulate a data struct as if it were a ScriptableObject. This has been useful in my own development as it allows you to create systems which work well with both procedural data and designed data. (by EmmetOT)

extOSC

extOSC is a tool dedicated to simplify creation of applications in Unity with OSC protocol usage. (by Iam1337)
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StructableObject extOSC
1 1
18 184
- -
0.0 5.9
over 2 years ago 3 months ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

StructableObject

Posts with mentions or reviews of StructableObject. We have used some of these posts to build our list of alternatives and similar projects.

extOSC

Posts with mentions or reviews of extOSC. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-01.

What are some alternatives?

When comparing StructableObject and extOSC you can also consider the following projects:

Unity-Editor-Toolbox - Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.

OscJack - Lightweight C# implementation of OSC server/client

UnityMeshSimplifier - Mesh simplification for Unity.

Unity-QuickSheet - Unity-QuickSheet enables you to use spreadsheet file data within Unity editor.

UnityLibrary - :books: Library of all kind of scripts, snippets & shaders for Unity

UnityRuntimeNodeEditor - Unity runtime node editor using with Unity UI.

scriptable-events - Simple and extensible event system for Unity Engine, implemented via scriptable objects

SK.Libretro - Libretro wrapper written in C# with support for the Unity game engine

UE-OSC - OSC plugin for Unreal Engine 4 Blueprints

voxul - voxul is a voxel framework and voxel mesh editing tool for Unity.

NewFolderWizard-UnityTool - New Folder Wizard is an organizational tool for Unity for quickly importing and customizing your personal folder structure into every project. Save and reuse your templates. Templates are saved as ScriptableObjects and may be customized to your liking.

UI-Toolkit-Plus - Boilerplate Code Generation, Tabs, Reorderable Manipulator, Built-in USS Exporter