StereoKit
pathfinder
Our great sponsors
StereoKit | pathfinder | |
---|---|---|
7 | 16 | |
924 | 3,450 | |
2.4% | 1.6% | |
9.6 | 6.3 | |
7 days ago | about 1 month ago | |
C++ | Rust | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
StereoKit
- Stereokit – open-source mixed reality library by Microsoft
-
What is a good alternative (Wrapper Library) of OpenXR?
StereoKit totally works in C++, see this sample code: https://github.com/maluoi/StereoKit/tree/master/Examples/StereoKitCTest
-
openxr initialization/application detecting VR
There's a little powershell script for setting that registry key in StereoKit https://github.com/maluoi/StereoKit/blob/master/Set-OXR-Runtime.ps1
pathfinder
-
Capturing the WebGPU Ecosystem
https://github.com/coconut-xr/apfel-kruemel works today, I only know about battery-optimized software in the context of games though.
https://felt.com/blog/svg-to-canvas-part-2-building-interact... and https://github.com/servo/pathfinder/ might also be of interest.
-
Servo, the parallel browser engine written in Rust
Parts of Servo to enable the use of the GPU for compositing layers were merged into Firefox years ago.
https://hacks.mozilla.org/2017/10/the-whole-web-at-maximum-f...
It's a shame that Patrick Walton didn't get a chance to finish his work on the Pathfinder GPU renderer.
>Pathfinder 3 is a fast, practical, GPU-based rasterizer for fonts and vector graphics using OpenGL 3.0+, OpenGL ES 3.0+, WebGL 2, and Metal.
https://github.com/servo/pathfinder
-
Forma: An efficient vector-graphics renderer
You might be interested in https://github.com/servo/pathfinder
-
What do you believe Firefox is missing?
It uses too much CPU and performance leaves much to be desired compared to Chromium. They were going to use Pathfinder in Firefox to solve this problem, but since Pathfinder is discontinued due to the massive layoffs at Mozilla, the project was abandoned. And they need a replacement IMO.
-
Stereokit – open-source mixed reality library by Microsoft
I am not an expert in the area, just somebody who read up on it after realizing desktop in VR does not work out for me (and usually low res is not a problem).
I think something like https://github.com/servo/pathfinder (newer) and as you mentioned SDF (older) are the latest approaches.
-
PSA: OffscreenCanvas now enabled by default on nightly only
This is exciting! And, by the way, are you planning to implement something similar to Servo's Pathfinder in Firefox?
-
Getting into GUI: Shapes moving on networks
Also on my list was pathfinder. There the documented crate is vastly different from https://github.com/servo/pathfinder which looks much more promising – it comes with a few examples, some of wihch might help me get started, maybe?
- De ce atat de multa lume urăște Java?
-
WebKit: Introducing the layer based SVG engine
Have you checked out the Pathfinder library?
https://github.com/servo/pathfinder
-
I wrote a web based text editor to showcase sauron framework, but it turns out better than I expected, less than 20ms typing latency.
Don't forget gpu-based text rendering (e.g. #1, #2, #3). It's still in its infant stages, and seems to be mostly untouched over the past 5 years, but I suspect it will become the preferred method for rendering text later.
What are some alternatives?
OculusQuestMixedRealityForiOS - Mixed Reality app for iOS
Skia - Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.
GLTFQuickLook - macOS QuickLook plugin for glTF files
lyon - 2D graphics rendering on the GPU in rust using path tessellation.
NativeRenderingPlugin - C++ Rendering Plugin example for Unity
nanovg - Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.
OpenXR-SDK-Source - Sources for OpenXR loader, basic API layers, and example code.
sauron - A versatile web framework and library for building client-side and server-side web applications
model_viewer.dart - A Flutter widget for rendering interactive 3D models in the glTF and GLB formats.
Servo - Servo, the embeddable, independent, memory-safe, modular, parallel web rendering engine
OpenXR-MixedReality - OpenXR samples and preview headers for HoloLens and Windows Mixed Reality developers familiar with Visual Studio
femtovg