Cinder
SFML
Cinder | SFML | |
---|---|---|
1 | 122 | |
6 | 9,611 | |
- | 0.8% | |
0.0 | 9.5 | |
about 2 years ago | 7 days ago | |
C++ | C++ | |
Apache License 2.0 | zlib License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Cinder
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I finally made a completed app in c++
If you wanna, you could also check out some of my code: https://github.com/SparkyPotato/Cinder and some other stuff in the same account.
SFML
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Ask HN: How to create a simple 2D game in C?
Take a look at SFML. Very easy to get started, and quite capable.
https://www.sfml-dev.org/
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rewriting a java project to C++, a bit lost on something.
As for windows, you'd probably be alright looking into SFML, you can see their Getting Started tutorial for how to install it in your IDE of choice.
- Ajutor in privinta incercarii a face un joc
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Not only Unity...
SFML (zlib/C++) https://github.com/SFML/SFML
- Integrate web support in sfml
- SFML 2.6.1
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Make a game engine in C++
SDL or SFML for drawing. They are both gfx libs but are used differently so read about what you thing suits you better.
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C++ Project Ideas?
Make a game with https://www.sfml-dev.org/ (I used SFML Rust to start learning Rust)
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link_libraries in Neat and Efficient way
cmake_minimum_required(VERSION 3.16) project(CMakeSFMLProject LANGUAGES CXX) include(FetchContent) FetchContent_Declare(SFML GIT_REPOSITORY https://github.com/SFML/SFML.git GIT_TAG 2.6.0) FetchContent_MakeAvailable(SFML) add_executable(CMakeSFMLProject src/main.cpp) target_link_libraries(CMakeSFMLProject PRIVATE sfml-graphics) target_compile_features(CMakeSFMLProject PRIVATE cxx_std_17)
- SFML 2.6.0 Released
What are some alternatives?
sightpy-weekend-raytracer - This raytracer is a versatile implementation of Ray Tracing in One Weekend Book Series which uses Python as the interface for the scene description
raylib - A simple and easy-to-use library to enjoy videogames programming
RayTracing - Realtime GPU Path tracer based on OpenCL and OpenGL
SDL - DEPRECATED: Official development moved to GitHub
ApolloRaytracer - A hobby Blinn-Phong shaded ray-tracer written in C++
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
GLSL-PathTracer - A toy physically based GPU path tracer (C++/OpenGL/GLSL)
OpenFrameworks - openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
svo-raytracer - Java/LWJGL pathtracer based on the paper "Efficient Sparse Voxel Octrees" by Samuli Laine and Tero Karras.
GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
CLUSEK-RT - Vulkan based C++ ray-tracing game engine.
GStreamer - GStreamer open-source multimedia framework