Cinder VS SFML

Compare Cinder vs SFML and see what are their differences.

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Cinder SFML
1 122
6 9,611
- 0.8%
0.0 9.5
about 2 years ago 7 days ago
C++ C++
Apache License 2.0 zlib License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Cinder

Posts with mentions or reviews of Cinder. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-01-11.

SFML

Posts with mentions or reviews of SFML. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-08.

What are some alternatives?

When comparing Cinder and SFML you can also consider the following projects:

sightpy-weekend-raytracer - This raytracer is a versatile implementation of Ray Tracing in One Weekend Book Series which uses Python as the interface for the scene description

raylib - A simple and easy-to-use library to enjoy videogames programming

RayTracing - Realtime GPU Path tracer based on OpenCL and OpenGL

SDL - DEPRECATED: Official development moved to GitHub

ApolloRaytracer - A hobby Blinn-Phong shaded ray-tracer written in C++

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

GLSL-PathTracer - A toy physically based GPU path tracer (C++/OpenGL/GLSL)

OpenFrameworks - openFrameworks is a community-developed cross platform toolkit for creative coding in C++.

svo-raytracer - Java/LWJGL pathtracer based on the paper "Efficient Sparse Voxel Octrees" by Samuli Laine and Tero Karras.

GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

CLUSEK-RT - Vulkan based C++ ray-tracing game engine.

GStreamer - GStreamer open-source multimedia framework