SourceIO
SourceIO is an Blender(3.4+) addon for importing source engine textures/models/maps (by REDxEYE)
blender3d_import_psk_psa
import mesh, skeleton, animation from psk, psa files to blender3d (by Befzz)
SourceIO | blender3d_import_psk_psa | |
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19 | 12 | |
524 | 442 | |
- | - | |
8.7 | 0.0 | |
9 days ago | 4 months ago | |
Python | Python | |
MIT License | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
SourceIO
Posts with mentions or reviews of SourceIO.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-08-18.
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Trying to import "No More Room in Hell" models and animations but failed
Hi, I am trying to import NMRiH models and animation into blender, I tried Blender Source Tool SourceIO and plumberr, but none of them works. If these tools can't do this job, is there any other tool can help me?
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FAQ
I extract models and textures from the SFM and GMod workshops using this website and this Add-on to import them into Blender.
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Blender and Dota 2
Then use this Blender addon: https://github.com/REDxEYE/SourceIO
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does anyone have/know where to find the developer commentary model? i'm not knowledgeable enough, apologies
The path for the model is models/extras/info_speech.mdl. If you'd like to use it outside of Source, you can extract the model with Crowbar and convert to a more usable format like .fbx through Blender with SourceIO.
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I'm very new to SFM, and I just got a model of Judgement from Helltaker that I plan on posing and exporting to Blender for a 3D print. How do I load the body model with all of its separate clothing models/pose them all together?
Add this addon to Blender and click import, source engine, mdl, then navigate to your workshop items.
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I made a render with Yakuza 5 protagonists using Blender!
There is an online resource of Yakuza models already ported by someone named Tension, just use SourceIO to import them to Blender and start editing/adjusting them for your own use from there. Note, disable the BlenderVertexShader in the import settings as they're not used by the models and are insanely complex, slowing Blender down.
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Valve is not interested in licensing a community-made version of SFM. Help?
A great use of your skills would be to bring SFMs animation tools like the motion editor and Source's content library to something more ubiquitous like Blender. We already have great importing tools for Source's content thanks to REDxEYE's SourceIO tools: https://github.com/REDxEYE/SourceIO/
- How do import .mdl files to blender
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Is it possible to make maps in blender?
IMO though, better to block out in Hammer then import it into blender using the free plugin https://github.com/REDxEYE/SourceIO
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does anybody know how to import goldsrc models into blender?
Option A. Use the SourceIO Blender Plugin to directly import GoldSrc .mdl into Blender
blender3d_import_psk_psa
Posts with mentions or reviews of blender3d_import_psk_psa.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-17.
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FAQ
I extract models and textures from Deadbydaylight and Deep Rock Galatic using UE Viewer and import them using this Add-on.
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Grunt Killer
I extract the models from the game with UE Viewer, and use this add-on to import them into Blender. The Textures for the most part (the tattoos are also extracted and for some materials like the skin I just use shaders) are painted and UV edited by me.
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STW models available in UEFN?
Are they in .pskx/.psk format? When you extract a model from a UE game, it will export as .psk, and you need to use blender to import those mesh files then export as .fbx for the UEFN to recognize it. Now blender doesn’t come with native support to import .psk files since those are UE specific and you will need to download a blender plug-in to enable that support
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How I made the BioShock Infinite VR Map
All things considered, this part is actually pretty easy if you know how to use Gildor's UE Viewer tool. There's a GUI you open and point to your game files, and it returns a bunch of packages for you to search through. Most of the time I was able to find the relevant models by simply looking for the level's prefix S_BW_Enter_*. This will let you export a .PSK file that can be imported into blender with a plugin.
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4.19.2: Trying to import assets from an existing game
Check out UE Viewer. You can download it from https://www.gildor.org/en/projects/umodel, and it is completely legal for use on Unreal Engine games. NB: you will need to specify the precise engine version of the Spyro Reignited Trilogy, so you may need to check the .exe file details. In addition, the exported models will be in the PSK format, so you'll need to download the Blender PSK/PSA importer addon. Unfortunately, this is no longer maintained, so you might need to download Blender 2.83. Hope this helps!
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Take only one
I extracted them using UE viewer and using an addon for blender, the textures I painted myself
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I need someone who knows how to navigate the files of little nightmares 2 to help me with a small project I’m working on.
Anyways, here's the link to the plugin: https://github.com/Befzz/blender3d_import_psk_psa
- How would I go about downloading my own dwarves as .obj/.stl/similar files?
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Is there a dump on all the files so I don’t have to buy the game to look at them I have it on ps5 but idk if I can do anything with that version
If you can get it to export them without crashing, you can export them as psk files and use this addon to open them
- Please help me import psk file
What are some alternatives?
When comparing SourceIO and blender3d_import_psk_psa you can also consider the following projects:
BlenderSourceTools - The Blender Source Tools add Source engine support to Blender, the free 3D modelling suite.
fake-bpy-module - Fake Blender Python API module collection for the code completion.
Crowbar - Crowbar - GoldSource and Source Engine Modding Tool
Blender-Launcher - Standalone client for managing official builds of Blender 3D
UEViewer - Viewer and exporter for Unreal Engine 1-4 assets (UE Viewer).
SourceOps - A more convenient alternative to Blender Source Tools.
directorscut - Source Filmmaker: Director's Cut is a remake of Valve's Source Filmmaker tool built from the ground-up by the community, for the community.
blender-egg-importer - Add-on for Blender to import Panda3D .egg models.