blender3d_import_psk_psa
blender-egg-importer
blender3d_import_psk_psa | blender-egg-importer | |
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12 | 5 | |
492 | 37 | |
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0.0 | 2.4 | |
12 months ago | 7 months ago | |
Python | Python | |
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blender3d_import_psk_psa
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FAQ
I extract models and textures from Deadbydaylight and Deep Rock Galatic using UE Viewer and import them using this Add-on.
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Grunt Killer
I extract the models from the game with UE Viewer, and use this add-on to import them into Blender. The Textures for the most part (the tattoos are also extracted and for some materials like the skin I just use shaders) are painted and UV edited by me.
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STW models available in UEFN?
Are they in .pskx/.psk format? When you extract a model from a UE game, it will export as .psk, and you need to use blender to import those mesh files then export as .fbx for the UEFN to recognize it. Now blender doesn’t come with native support to import .psk files since those are UE specific and you will need to download a blender plug-in to enable that support
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How I made the BioShock Infinite VR Map
All things considered, this part is actually pretty easy if you know how to use Gildor's UE Viewer tool. There's a GUI you open and point to your game files, and it returns a bunch of packages for you to search through. Most of the time I was able to find the relevant models by simply looking for the level's prefix S_BW_Enter_*. This will let you export a .PSK file that can be imported into blender with a plugin.
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4.19.2: Trying to import assets from an existing game
Check out UE Viewer. You can download it from https://www.gildor.org/en/projects/umodel, and it is completely legal for use on Unreal Engine games. NB: you will need to specify the precise engine version of the Spyro Reignited Trilogy, so you may need to check the .exe file details. In addition, the exported models will be in the PSK format, so you'll need to download the Blender PSK/PSA importer addon. Unfortunately, this is no longer maintained, so you might need to download Blender 2.83. Hope this helps!
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Take only one
I extracted them using UE viewer and using an addon for blender, the textures I painted myself
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I need someone who knows how to navigate the files of little nightmares 2 to help me with a small project I’m working on.
Anyways, here's the link to the plugin: https://github.com/Befzz/blender3d_import_psk_psa
- How would I go about downloading my own dwarves as .obj/.stl/similar files?
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Is there a dump on all the files so I don’t have to buy the game to look at them I have it on ps5 but idk if I can do anything with that version
If you can get it to export them without crashing, you can export them as psk files and use this addon to open them
- Please help me import psk file
blender-egg-importer
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modulenotfound but is installed?
i am trying to use this extension for panda3d models , i downloaded it , went to edit - preferences - addons - and installed the zip file. ive used multiple previous and more recent blender versions to fix this (i was specifically instructed to use 2.9 for what im using this for), if anyone could try to replicate this issue by installing the same thing and telling me what i could do about it that'd be great because ive looked on multiple discord servers, many google searchs and etc, im also not blender or python savvy so thanks for any help.
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I recreated the Toontown Battle System with multiplayer from scratch in Unity
Thanks! It's kind of a slow and grueling process. You have to convert the .bam models into .egg using the bam2egg from panda3d, then import the .egg files into Blender using this extension. Then I export the models into .fbx to import into Unity.
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Need help with Toon models in Blender.
Note that you will then need to use the panda3D tool "bam2egg" on the file and use the blender addon: https://github.com/rdb/blender-egg-importer
- .egg importer add-on error
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How do i open toontown models/playgrounds into a program
If you use bam2egg, you can also get the models into Blender using this tool: https://github.com/rdb/blender-egg-importer
What are some alternatives?
fake-bpy-module - Fake Blender Python API module collection for the code completion.
I3D-Blender-Addon - Rewriting the I3D blender addon from scratch and adding long-sought community features
Blender-Launcher - Standalone client for managing official builds of Blender 3D
create-isocam - Create ISO Camera addon for Blender 2.8+
SourceOps - A more convenient alternative to Blender Source Tools.
UEViewer - Viewer and exporter for Unreal Engine 1-4 assets (UE Viewer).
Mod3-MHW-Importer - Blender Mod3 Import-Exporter for Monster Hunter World
building_tools - Building generation addon for blender
OpenLevelEditor - An open sourced modernized version of Disney's in-house Toontown Online level editor used to create .dna files.
Wwise-Unpacker - Unpack game audio Wwise files (pck, bnk)
cannibal-coast - This is my Steam game Cannibal Coast's open source. Enjoy!