SolarSystem
LatticeBoltzmann
SolarSystem | LatticeBoltzmann | |
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7 | 1 | |
55 | 52 | |
- | - | |
6.2 | 4.9 | |
3 months ago | 3 months ago | |
C++ | C++ | |
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
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SolarSystem
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4 hours of my .obj parser so far 😭
I also ported it in an opengl project: https://github.com/aromanro/SolarSystem
- How 3d models like sphere can be rendered?
- Stereoscopic Vision using Visual Studio 2022. Any one with experience in this field?
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Matrices in physics
I've got a lot of physics-related projects on GitHub, most of them use matrices, even if sometimes it's not obvious. For example, this one: https://github.com/aromanro/SolarSystem uses matrices for changing from one coordinate system to another, rotations and so on.
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Is there a simpler way to simulate n-body problem?
I also have a solar system simulator, it used at first velocity Verlet, then I switched to Verlet since I really didn't need the velocity in it: https://github.com/aromanro/SolarSystem
- What is a small project you would recommend to someone learning OpenGL?
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Function for loading an image into OpenGL
There are countless of open source programs that do that, you just have to look over the sources. For example, one of my projects: aromanro/SolarSystem: A solar system simulator with velocity Verlet, using OpenGL for displaying. (github.com)
LatticeBoltzmann
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[Programming side-project] Porting Lattice Boltzmann onto graphic card
For now, I have it working on 2D on cpu, but multithreaded, as it's very easy to parallelize: aromanro/LatticeBoltzmann: A 2D Lattice Boltzmann program (github.com)
What are some alternatives?
Principia - 𝑛-Body and Extended Body Gravitation for Kerbal Space Program
Blender-FLIP-Fluids - The FLIP Fluids addon is a tool that helps you set up, run, and render high quality liquid fluid effects all within Blender, the free and open source 3D creation suite.
rigs-of-rods - Main development repository for Rigs of Rods soft-body physics simulator
adaptive-mesh-refinement - OpenFoam® motorBike case with adaptive volume & surface mesh refinement based on curl(U) or grad(p)
EventMolecularDynamics - A program implementing event driven molecular dynamics for hard smooth spheres, using OpenGL for displaying
nrg - A simple program implementing the numerical renormalization group
gtec-demo-framework
Powerwall2PVOutput - Send Tesla Powerwall data to PVOutput
fluid-engine-dev - Fluid simulation engine for computer graphics applications
Solar-System - Simple solar system experiment
SPH-Fluid-Simulation - Smoothed Particle Hydrodynamics implementation with Python