LatticeBoltzmann
fluid-engine-dev
LatticeBoltzmann | fluid-engine-dev | |
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1 | 1 | |
52 | 1,803 | |
- | - | |
4.9 | 0.0 | |
4 months ago | 5 months ago | |
C++ | C++ | |
GNU General Public License v3.0 only | MIT License |
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LatticeBoltzmann
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[Programming side-project] Porting Lattice Boltzmann onto graphic card
For now, I have it working on 2D on cpu, but multithreaded, as it's very easy to parallelize: aromanro/LatticeBoltzmann: A 2D Lattice Boltzmann program (github.com)
fluid-engine-dev
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Colorfall
Doyub Kim's "Fluid Engine Development" textbook is also really good and the accompanying GitHub repository is useful too (https://github.com/doyubkim/fluid-engine-dev).
What are some alternatives?
Blender-FLIP-Fluids - The FLIP Fluids addon is a tool that helps you set up, run, and render high quality liquid fluid effects all within Blender, the free and open source 3D creation suite.
RenderFlow - Visualize fluid simulation result with graphics API
SolarSystem - A solar system simulator with Verlet, using OpenGL for displaying.
adaptive-mesh-refinement - OpenFoamĀ® motorBike case with adaptive volume & surface mesh refinement based on curl(U) or grad(p)
BOUT-dev - BOUT++: Plasma fluid finite-difference simulation code in curvilinear coordinate systems
nrg - A simple program implementing the numerical renormalization group
tinyraytracer - A brief computer graphics / rendering course
EventMolecularDynamics - A program implementing event driven molecular dynamics for hard smooth spheres, using OpenGL for displaying
tinyrenderer - A brief computer graphics / rendering course
SPH-Fluid-Simulation - Smoothed Particle Hydrodynamics implementation with Python
reactphysics3d - Open source C++ physics engine library in 3D