SoftGLRender
osre
SoftGLRender | osre | |
---|---|---|
1 | 1 | |
927 | 178 | |
- | - | |
5.7 | 9.0 | |
4 months ago | 7 days ago | |
C++ | C++ | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
SoftGLRender
-
Can my learning plan be improved?
This is a really good example of a software rasteriser which is a good project to try https://github.com/keith2018/SoftGLRender
osre
What are some alternatives?
tinyraytracer_rs - tinyraytracer implementation using Rust
OpenGL-3D-Game-Tutorial-Series - C++ OpenGL 3D Game Tutorial Series - Learn to code a Cross-Platform OpenGL 3D Game in C++ from scratch
renderer - Software Renderer for Final Fantasy Tactics Maps
Aurora - C++ Game engine based on OpenGL
rusterizer - Bare-bones software renderer written in Rust
filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
CroissantVulkanRenderer - Real-Time Vulkan Renderer with features like PBR, IBL, and more.
Yave - Yet Another Vulkan Engine
HybridRenderingEngine - Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
zeno - ZEn NOde system - a simulation & rendering engine in nodes