Sceelix VS VL.Fuse

Compare Sceelix vs VL.Fuse and see what are their differences.

Sceelix

A procedural generation software for automating 2D/3D content creation. (by sceelix)

VL.Fuse

A library for visually programming on the GPU, built to enable rapid workflows and modular approaches to accelerated graphics, logic and computation. (by TheFuseLab)
InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
featured
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
featured
Sceelix VL.Fuse
1 22
133 247
0.0% 0.4%
0.0 9.8
over 1 year ago 10 days ago
C# C#
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Sceelix

Posts with mentions or reviews of Sceelix. We have used some of these posts to build our list of alternatives and similar projects.

VL.Fuse

Posts with mentions or reviews of VL.Fuse. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-23.

What are some alternatives?

When comparing Sceelix and VL.Fuse you can also consider the following projects:

ProceduralToolkit - Procedural generation library for Unity

Stride Game Engine - Stride Game Engine (formerly Xenko)

Syllabore - A fantasy name generator that does not use pre-made lists of names

ComputeSharp - A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! πŸš€

ShaderGraphBaker - Use ShaderGraph as a texture creation tool!

libfuse - The reference implementation of the Linux FUSE (Filesystem in Userspace) interface

Pcx - Point cloud importer & renderer for Unity

react-native-gcanvas - react native canvas based on gpu opengl glsl GCanvas -- A lightweight cross-platform graphics rendering engine. (θΆ…θ½»ι‡ηš„θ·¨εΉ³ε°ε›Ύε½’εΌ•ζ“Ž)

navigation - Repository for the discussion and research in to navigating from page to page whilst staying in immersive mode. Feature leads: Rik Cabanier and Brandon Jones

react-three-fiber - πŸ‡¨πŸ‡­ A React renderer for Three.js

GimelStudio - Non-destructive, node based 2D image editor with an API for custom nodes

matrix.to - A simple stateless privacy-protecting URL redirecting service for Matrix