VL.Fuse VS react-native-gcanvas

Compare VL.Fuse vs react-native-gcanvas and see what are their differences.

VL.Fuse

A library for visually programming on the GPU, built to enable rapid workflows and modular approaches to accelerated graphics, logic and computation. (by TheFuseLab)

react-native-gcanvas

react native canvas based on gpu opengl glsl GCanvas -- A lightweight cross-platform graphics rendering engine. (超轻量的跨平台图形引擎) (by flyskywhy)
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VL.Fuse react-native-gcanvas
22 2
247 196
0.4% -
9.8 7.0
2 days ago 4 months ago
C# JavaScript
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

VL.Fuse

Posts with mentions or reviews of VL.Fuse. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-23.

react-native-gcanvas

Posts with mentions or reviews of react-native-gcanvas. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-08-06.

What are some alternatives?

When comparing VL.Fuse and react-native-gcanvas you can also consider the following projects:

Stride Game Engine - Stride Game Engine (formerly Xenko)

WebGL-Fluid-Simulation - Play with fluids in your browser (works even on mobile)

ComputeSharp - A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀

Godot-3-2D-CRT-Shader - A 2D shader for Godot 3 simulating a CRT

libfuse - The reference implementation of the Linux FUSE (Filesystem in Userspace) interface

THREE.MeshLine - Mesh replacement for THREE.Line

Pcx - Point cloud importer & renderer for Unity

ux-dx - The core for UX Components and UX Animate

navigation - Repository for the discussion and research in to navigating from page to page whilst staying in immersive mode. Feature leads: Rik Cabanier and Brandon Jones

GoGL - OpenGL Engine/Tool built in Golang

react-three-fiber - 🇨🇭 A React renderer for Three.js

glslCanvas - Simple tool to load GLSL shaders on HTML Canvas using WebGL