SRWE
Simple Runtime Window Editor (by dtgDTGdtg)
reshade
A generic post-processing injector for games and video software. (by crosire)
SRWE | reshade | |
---|---|---|
44 | 784 | |
466 | 4,483 | |
3.6% | 2.2% | |
0.0 | 9.6 | |
over 4 years ago | 5 days ago | |
C# | C++ | |
MIT License | BSD 3-clause "New" or "Revised" License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
SRWE
Posts with mentions or reviews of SRWE.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-02-17.
- Triple Monitor Help - Nvidia surround messing windows
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Triple monitor management
It's a shitty piece of software, and has been for 10 years. Nvidia just refuses to fix it. Switching is very "heavy handed". It often jumbles monitor setup, like which one is left, center, right. It hates it when a monitor is switched off, it often crashes games or even the whole computer when that happens, even if it is just the fourth monitor going into standby where the game isn't even running on. It's buggy and Nvidia knows it, they just don't care, it's too niche for them. For games that don't support windowed triples, like ACC or Euro Truck Simulator 2, I use SRWE. It's just two extra clicks once you have set up a profile and it works much better than surround.
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PLP screen setup for gaming solution
I struggled to find a solution for PLP gaming. I used the software SWRE https://github.com/dtgDTGdtg/SRWE
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Is it possible to span a windowed game across all three monitors? No luck so far in research and with Nvidia Surround.
I do all the time. I have triple 48" OLED's. Don't need surround. My favorite mode is double 4k. It only uses half of the side monitors. Better performance and next to zero fish eye effect. I use this program: https://github.com/dtgDTGdtg/SRWE Simple runtime window editor. Run in windowed mode and set a custom resolution in game then use SRWE to size, position and remove the border. You can save a profile for each game.
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Help with Nvidia surround
Maybe try Simple Runtime Window Editor (SRWE) - https://github.com/dtgDTGdtg/SRWE
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How to ultrawide without ultrawide
For games that don't do this natively use this: https://github.com/dtgDTGdtg/SRWE Run them windowed and use this tool to set any custom res and remove the border.
- AMS1 Triple screen setup without nvidia surround?
- Does ACC have a cap on resolution? Can’t set 11,520x2160, please help.
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EliteChroma & FIP Elite
OP I recommend Custom Resolution Utility to permanently add any resolution to drop down lists and SRWE to resize window after starting elite.
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Triple Monitor Support. Lets Push For It Again!
- Install SRWE from https://github.com/dtgDTGdtg/SRWE/releases
reshade
Posts with mentions or reviews of reshade.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-02-07.
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Jagged edges on everything, regardless of AA settings
If you are interested in making it look even better, then installing ReShade and adding FSAA there also makes a huge improvement over the best settings in game.
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For Artwork Creators: How to make a proper fog of war?
Reshade is popularly used with a vast variety of presets to change the atmosphere, anything works which you find appealing. I like u/Gwnf5066 presets.
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Utah motion shoots! I've installed reshade yesterday and I'm in LOVE! Comment what map and car you'd like to see me do next! Have a good one fellas!
Reshade.me!
- Blurry textures after ~20-30 meters.
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Rebelfleet meets CIS Remnants in the atmossphere of Bespin. Some cinematic shots.
https://steamcommunity.com/sharedfiles/filedetails/?id=1770851727 + https://reshade.me/
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more realistic graphics part II
I spend some time today and klicked through various reshade filters (free download at https://reshade.me ). They can be turned on and off ingame via hotkey, live-changed during the game and have (almost) no performance hit. They also do not declare as a Warno Mod and hence are fully compatible with multiplayer, ranked games etc. As I am not a pro in shaders and such stuff, it was a process of trial and error.
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Starfield Optimization for Integrated NVIDIA GPUs (4gb - 8 gb Vram)
Download Reshade if you want to use CAS Sharpening (make sure to activate it by pressing 'Home' button once you're back in Starfield) since DLSS doesn't have one atm
- PSA(PC): Graphics looking blurry? Colors bland and washed out? Install ReShade.
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PC Optimization Guide
ReShade - https://reshade.me
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The Thing for windows with sickmod and HD texture pack.
reshade
What are some alternatives?
When comparing SRWE and reshade you can also consider the following projects:
DisplayMagician - DisplayMagician is an open source tool for automatically configuring your displays and sound for a game or application from a single Windows Shortcut.
GShade - GShade is a heavily modified fork of ReShade that features numerous improvements as well as a selectively-unlocked depth buffer for specific online games.
CsWin32 - A source generator to add a user-defined set of Win32 P/Invoke methods and supporting types to a C# project.
FFXIVQuickLauncher - Custom launcher for FFXIV
Borderless1942 - Allows Battlefield 1942 to be borderless
vkBasalt - a vulkan post processing layer for linux