SHADERed VS morphogenesis-resources

Compare SHADERed vs morphogenesis-resources and see what are their differences.

morphogenesis-resources

Resources on the topic of digital morphogenesis (creating form with code). Includes links to major articles, code repos, creative projects, books, software, and more. (by jasonwebb)
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SHADERed morphogenesis-resources
24 5
4,188 1,962
- -
0.0 4.8
7 months ago 4 months ago
C++
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

SHADERed

Posts with mentions or reviews of SHADERed. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-20.

morphogenesis-resources

Posts with mentions or reviews of morphogenesis-resources. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-07-12.

What are some alternatives?

When comparing SHADERed and morphogenesis-resources you can also consider the following projects:

bShaders - Video playback Effects/Filters (DirectX .hlsl pixel shaders, mpv .hook)

godot-shaders - A large library of free and open-source shaders for the Godot game engine. Here, you'll get 2D and 3D shaders with playable demos.

3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

OpenTendo - An Open-Source HardWare (OSHW) recreation of the original 1985 front-loading NES Motherboard

processing - Source code for the Processing Core and Development Environment (PDE)

OSINT_Collection - Maintained collection of OSINT related resources. (All Free & Actionable)

YOLOv4-Tiny-in-UnityCG-HLSL - A modern object detector inside fragment shaders

Generative-Art

mesh-viewer - An interactive mesh viewer (for '.obj' files) using OpenGL and GLSL

best_AI_papers_2021 - A curated list of the latest breakthroughs in AI (in 2021) by release date with a clear video explanation, link to a more in-depth article, and code.

glslcc - GLSL cross-compiler tool (GLSL->HLSL, MSL, GLES2, GLES3, GLSLv3), using SPIRV-cross and glslang

Godot - Godot Engine – Multi-platform 2D and 3D game engine