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Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
I learned C basics and so...
1 project | reddit.com/r/learnprogramming | 26 Nov 2021
A slightly advanced project: Try making a small game/demo with SFML.
how can I get started on a Dots and boxes game with GUI?
1 project | reddit.com/r/cpp_questions | 16 Nov 2021
SFML is probably the easiest c++ gui framework for games https://www.sfml-dev.org
Confused about beginning application development using c++. Pls help.
3 projects | reddit.com/r/cpp_questions | 11 Nov 2021
For games, pick a game engine or multimedia library. SFML is a good one, but feel free to try anything else.
Should I put my github link on my resume?
2 projects | reddit.com/r/learnprogramming | 11 Nov 2021
I'd have each project referenced as a hyperlink directly to that github project. Like this. Then by your contact info, you'd put a link to the root account in plain text so if somone prints it they can navigate there manually. Like this:
objc: Attempt to use unknown class 0x100c18180 on MacOS ARM M1
1 project | reddit.com/r/sfml | 29 Oct 2021
Have you tried using the master version from github? There was some problems with M1 on mac in 2.5, but they made a PR to address it
Is it a waste of time learning OpenGL for a toy project?
3 projects | reddit.com/r/cpp_questions | 14 Oct 2021
You could use instead SFML. The alternative is having to learn how to do that using an specific OS.
Teaching high schoolers C++
1 project | reddit.com/r/AskProgramming | 12 Oct 2021
There are such librarys, in college we used SFML as the library. Its basically a canvas library, and thus works well.
advice of game dev for C++
2 projects | reddit.com/r/GameDevelopment | 24 Sep 2021
For C++ 2D games I recommend looking into SFML. It handles graphics, sound and input. They also have good basic tutorials on their page.
I am looking for a way to make a custom GUI in C++
4 projects | reddit.com/r/cpp | 24 Sep 2021
Making a game in C++
12 projects | reddit.com/r/gamedev | 22 Sep 2021
I'll trust you've had experience in these things, the only thing I'd point out is that SFML is now implementing a keyboard scancode feature
Getting started with graphics programming on a mac?
9 projects | reddit.com/r/GraphicsProgramming | 12 Nov 2021
Depends on what kind of graphics programming you are wanting to do. If you are looking towards like experiential or generative or stuff of that ilk, I'd look at https://libcinder.org or https://openframeworks.cc9 projects | reddit.com/r/GraphicsProgramming | 12 Nov 2021
- If you're having trouble getting OpenGL stuff to compile, while I have not checked on Monterey, things like openFrameworks and Cinder still compile fine on Mac last I looked. Granted you're still limited to certain OpenGL versions but that's at least something to try to get started.
Working on a program that can apply pixel sorting to video files
1 project | reddit.com/r/pixelsorting | 10 Oct 2021
Most of the time I have found answers to problems I'm stuck on by searching the class name I'm having an issue with in their forum and you'll find better descriptions in the answers of previously asked questions. Also, they have a comprehensive github repo with tons of examples for a variety of projects.
Unified Shader Programming in C++
13 projects | news.ycombinator.com | 3 Oct 2021
Basic visualization when coding with C++?
5 projects | reddit.com/r/Cplusplus | 31 Aug 2021
Check out openFrameworks (https://openframeworks.cc/) . It's a great toolset that lets you get right to the fun parts of coding with C++.
Ask HN: Getting back to C++ and looking for ideas
3 projects | news.ycombinator.com | 8 May 2021
If you're interested in working with graphics or sounds, I'd recommend checking out openFrameworks, which bills itself as a "creative coding toolkit". https://openframeworks.cc
For a taste of what is possible with openFramworks, take a peek at this youtube series by Lewis Lepton: https://www.youtube.com/watch?v=dwt2NAd1ZYY&list=PL4neAtv21W...
How to learn elm/rust/gleam?
4 projects | reddit.com/r/AskProgramming | 1 May 2021
IWTL how to draw digital art
2 projects | reddit.com/r/IWantToLearn | 6 Apr 2021
Another form of digital artwork is inherently computational in nature. This type of artwork uses programming as its "medium". Artists like Casey Reas, Refael Lozano-Hemmer, and Jim Campbell create artworks that have no traditional analog - they are algorithmic in nature and are often interactive. They could not exist in any way without the computer. To create works like this, common tools are Processing, OpenFrameworks, Max/MSP, TouchDesigner, and VVVV.
Modern looking cross-platform GUI library?
4 projects | reddit.com/r/cpp_questions | 4 Apr 2021
For example, a graphics heavy, interactive app I’d probably look into Cinder or openFrameworks
Making my own basic digital drawing software
1 project | reddit.com/r/creativecoding | 2 Mar 2021
if you are interested in C++ then I can really recommend looking at the openFrameworks toolkit - https://openframeworks.cc - it;s designed for artists and designers and may be ideal if you want to try making some image processing tools or generative art
What are some alternatives?
Cinder - Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.
SDL - DEPRECATED: Official development moved to GitHub
Qt - Qt Base (Core, Gui, Widgets, Network, ...)
JUCE - JUCE is an open-source cross-platform C++ application framework for desktop and mobile applications, including VST, VST3, AU, AUv3, RTAS and AAX audio plug-ins.
GStreamer - GStreamer open-source multimedia framework
Folly - An open-source C++ library developed and used at Facebook.
processing - Source code for the Processing Core and Development Environment (PDE)
raylib - A simple and easy-to-use library to enjoy videogames programming
LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
MonoGame - One framework for creating powerful cross-platform games.
Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.