SDL_shader_tools VS rust-gpu

Compare SDL_shader_tools vs rust-gpu and see what are their differences.

SDL_shader_tools

Shader compiler and tools for SDLSL (Simple Directmedia Layer Shader Language) (by libsdl-org)

rust-gpu

🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧 (by EmbarkStudios)
InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
featured
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
featured
SDL_shader_tools rust-gpu
3 82
130 6,972
0.8% 0.8%
4.7 7.7
7 months ago 3 days ago
C Rust
zlib License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

SDL_shader_tools

Posts with mentions or reviews of SDL_shader_tools. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-11.

rust-gpu

Posts with mentions or reviews of rust-gpu. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-09.

What are some alternatives?

When comparing SDL_shader_tools and rust-gpu you can also consider the following projects:

shady - Research shading language IR

llama.cpp - LLM inference in C/C++

slang - Making it easier to work with shaders

wgpu - Cross-platform, safe, pure-rust graphics api.

SPIRV-Cross - SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.

Rust-CUDA - Ecosystem of libraries and tools for writing and executing fast GPU code fully in Rust.

xshade - "cross shade" meta shading language and compiler

onnxruntime-rs - Rust wrapper for Microsoft's ONNX Runtime (version 1.8)

ssgl - single source shaders for opengl

kompute - General purpose GPU compute framework built on Vulkan to support 1000s of cross vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous and optimized for advanced GPU data processing usecases. Backed by the Linux Foundation.

cg2c

DiligentEngine - A modern cross-platform low-level graphics library and rendering framework