Physics3D VS UnitedEngine

Compare Physics3D vs UnitedEngine and see what are their differences.

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Physics3D UnitedEngine
2 1
297 146
0.7% -
0.0 0.0
11 months ago about 3 years ago
C++ C++
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Physics3D

Posts with mentions or reviews of Physics3D. We have used some of these posts to build our list of alternatives and similar projects.

UnitedEngine

Posts with mentions or reviews of UnitedEngine. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing Physics3D and UnitedEngine you can also consider the following projects:

cpp-graphics - C++ 2D Graphics Tests and Examples using SDL2, SFML, GLFW and Dear ImGui

gazebo-classic - Gazebo classic. For the latest version, see https://github.com/gazebosim/gz-sim

prop - 2D FDTD solver of Maxwell's equations

gz-sim - Open source robotics simulator. The latest version of Gazebo.

CubiCAD - A fast and modern vulkan based rendering engine

openpose - OpenPose: Real-time multi-person keypoint detection library for body, face, hands, and foot estimation

Rythe-Engine - Rythe is a data-oriented C++17 game engine built to make optimal use of modern hardware.

Piccolo - Piccolo (formerly Pilot) – mini game engine for games104

OpenGL_CMake_Skeleton - :heart: A ready to use cmake skeleton using GLFW, Glew and glm. :+1:

JoltPhysics - A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.