Physics3D VS prop

Compare Physics3D vs prop and see what are their differences.

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Physics3D prop
2 1
297 6
0.7% -
0.0 2.8
11 months ago about 1 month ago
C++ C++
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Physics3D

Posts with mentions or reviews of Physics3D. We have used some of these posts to build our list of alternatives and similar projects.

prop

Posts with mentions or reviews of prop. We have used some of these posts to build our list of alternatives and similar projects.
  • 2D FDTD solver in c++ with python wrapper
    1 project | /r/ScientificComputing | 24 Sep 2023
    Earlier year I decided to implement 2D FDTD solver with support of different backends and a python wrapper so you don't need to recompile it if want to run another example, the project is still in early development and there are a lot of room for improvement and code base is not big at all. Just wanted to share it so people who is looking for some small project to contribute can consider it. Github : https://github.com/yaraslaut/prop

What are some alternatives?

When comparing Physics3D and prop you can also consider the following projects:

cpp-graphics - C++ 2D Graphics Tests and Examples using SDL2, SFML, GLFW and Dear ImGui

stuntrally - Note: development continues in stuntrally3. 3D racing game based on VDrift and OGRE with own Track Editor. The main repository with Stunt Rally 2.x sources and data.

gz-sim - Open source robotics simulator. The latest version of Gazebo.

UnitedEngine - Lightweight physic engine designed for massive and fast simulations

CubiCAD - A fast and modern vulkan based rendering engine

JoltPhysics - A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.

Rythe-Engine - Rythe is a data-oriented C++17 game engine built to make optimal use of modern hardware.

Planets - A C++ simulation of Newton's Law of Gravitation

OpenGL_CMake_Skeleton - :heart: A ready to use cmake skeleton using GLFW, Glew and glm. :+1:

sofa - Real-time multi-physics simulation with an emphasis on medical simulation.

N-body - N-body simulation made with C++ and OpenGL