PBR-renderer
physically based renderer written in DX12 with image-based lighting, classic deffered and tiled lighting approaches (by laena-gif)
Cluster
Clustered shading implementation with bgfx (by pezcode)
PBR-renderer | Cluster | |
---|---|---|
1 | 1 | |
36 | 395 | |
- | - | |
0.0 | 2.6 | |
almost 3 years ago | almost 2 years ago | |
C++ | C++ | |
- | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
PBR-renderer
Posts with mentions or reviews of PBR-renderer.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-05-04.
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Anyone wanna team up and write a graphics engine in Vulkan together?
I have a sandbox project where I has been playing with raw D3D12 api, you can see it on my GitHub https://github.com/laena-gif/PBR-renderer. I definitely want to participate 🙏🙏
Cluster
Posts with mentions or reviews of Cluster.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-05-30.
What are some alternatives?
When comparing PBR-renderer and Cluster you can also consider the following projects:
F3D - Fast and minimalist 3D viewer.
FlaxEngine - Flax Engine – multi-platform 3D game engine