OpenMesh, 7.0
OpenSubdiv
Our great sponsors
OpenMesh, 7.0 | OpenSubdiv | |
---|---|---|
- | 3 | |
17 | 2,826 | |
- | 0.5% | |
0.0 | 5.8 | |
over 7 years ago | about 1 month ago | |
C++ | C++ | |
- | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
OpenMesh, 7.0
We haven't tracked posts mentioning OpenMesh, 7.0 yet.
Tracking mentions began in Dec 2020.
OpenSubdiv
- OpenSubdiv – open-source surface subdivision library
-
[Media] Your rusty procedural 3d modeler Blackjack 🦀 just got state-of-the-art subdivision
This sort of reminds me of opensubdiv (https://github.com/PixarAnimationStudios/OpenSubdiv).
- Almost Always Unsigned
What are some alternatives?
Visualization Library - Visualization Library is a C++ middleware for high-performance 2D and 3D graphics applications based on OpenGL 1.x-4.x supporting Windows, Linux and Mac OS X.
Open-Source Vulkan C++ API - Open-Source Vulkan C++ API
OpenSceneGraph - OpenSceneGraph git repository
glbinding - A C++ binding for the OpenGL API, generated using the gl.xml specification.
urho3d - Game engine
magnum - Lightweight and modular C++11 graphics middleware for games and data visualization
OpenVDB - OpenVDB - Sparse volume data structure and tools
Atomic Game Engine - The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript
herebedragons - A basic 3D scene implemented with various engines, frameworks or APIs.