OpenDiablo2
Pion WebRTC
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OpenDiablo2 | Pion WebRTC | |
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15 | 85 | |
10,063 | 12,701 | |
- | 2.2% | |
8.3 | 9.0 | |
over 2 years ago | 3 days ago | |
Go | Go | |
GNU General Public License v3.0 only | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
OpenDiablo2
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Lessons from Open-Source Game Projects
OpenDiablo2 - Diablo 2 clone. Go
- Has anyone gotten Diablo II (2) the original version running through the game porting tool?
- Is OpenDiablo2 playable ?
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Game recommendations for an older mac
1) Plant vs zombies, Peggle, zuma.. (All popcap games) 2) isaac:rebirth - will run with some config for higher fps on lower resolution i guess (pixel game anyway) . Just disable scaling 3) LZDoom - source port of doom 2, that can run on old hardware. 4) Snes/Nes emulators or every other old 2d system - 1990-95~ era should run fine https://openemu.org/ 5) Raze - duke3d/blood/... source port 6) Now that i think about it, just try everything u like listed at: https://macsourceports.com/ 7) Maybe even ps1 emulation on console native resolution ? 8) Angry birds 2011 9) Spore 10) OpenDiablo - Diablo I/II sourceport: https://github.com/OpenDiablo2/OpenDiablo2
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The Beautiful Diablo 2 Resurrected Machine
Slightly related, it's been posted before; OpenDiablo2 is an effort to re-write Diablo 2, in Go:
https://github.com/OpenDiablo2/OpenDiablo2
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These 2 things could fix D2R servers for good.
Here's an example of what you're talking about though: https://github.com/OpenDiablo2/OpenDiablo2
- Diablo 2 Resurrected plagued by server issues
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Why are there still no real competition for the Sims games in 2021?
OpenDiablo2 - Diablo 2
- Blizzard has quietly announced that they're removing TCP/IP multiplayer from Diablo 2 Resurrected
- Lightweight Websocket library a simple game server?
Pion WebRTC
- VoRS: Vo(IP) Simple Alternative to Mumble
- Golang WebRTC. How to use Pion šRemote Controller
- Pure Go Implementation of the WebRTC API
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Pure C WebRTC
I am really excited about https://github.com/sepfy/libpeer. It has examples ready for ESP32 etc....
When working on KVS I wasn't familiar with the embedded space at all. I saw 'heavyweight' embedded where you were running on Linux. Then you had RTOS/No OS at all. I wasn't prepared for these devices at all. If we can make WebRTC work in the embedded space I think it will really accelerate what developers are able to build!
Remotely driven cars, security cameras, robots in hospitals that bring iPads to infectious patients etc... Creative people are building amazing things. The WebRTC/video space needs to work harder and support them :)
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I love how diverse the WebRTC space is now. Outside of this implementation you have plenty of other options!
* https://github.com/shinyoshiaki/werift-webrtc (Typescript)
* https://github.com/pion/webrtc (Golang)
* https://github.com/webrtc-rs/webrtc (Rust)
* https://github.com/algesten/str0m (Rust)
* hhttps://github.com/sepfy/libpeer (C/Embedded)
* https://webrtc.googlesource.com/src/ (C++)
* https://github.com/sipsorcery-org/sipsorcery (C#)
* https://github.com/paullouisageneau/libdatachannel (C++)
* https://github.com/elixir-webrtc (Elixir)
* https://github.com/aiortc/aiortc (Python)
* GStreamerās webrtcbin (C)
See https://github.com/sipsorcery/webrtc-echoes for examples of some running against each other.
- WebRTC for the Curious
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Ask HN: What side projects landed you a job?
I have worked four jobs related to https://github.com/pion/webrtc and one for https://webrtcforthecurious.com
Two companies used Pion. The other two were just using the protocol (WebRTC)
- Need help with audio calls for rooms with about 10 people in each.
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Possible frameworks/languages for a web/mobile application
In my experience Go has been relatively approachable for people that are good at PHP. It has a great standard library and a pretty solid ecosystem, though frameworks arenāt as popular in Go. There are some well regarded libraries for things like WebRTC via https://github.com/pion/webrtc WebSicket via https://github.com/nhooyr/websocket
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Video streaming in golang
Don't try to make RTC yourself, it looks easy, but in fact, it's a really hard problem to solve. Use https://pion.ly/ it's a pretty solid package they also have a discord/slack channel with a lot of helpful people there.
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Datachannel video streaming?
Maybe you can reuse some of this code: https://github.com/pion/webrtc/blob/master/examples/data-channels/main.go
What are some alternatives?
devilutionX - Diablo build for modern operating systems
mediasoup - Cutting Edge WebRTC Video Conferencing
OpenD2 - A project to open source Diablo 2.
livekit-server - Scalable, high-performance WebRTC SFU. SDKs in JavaScript, React, React Native, Flutter, Swift, Kotlin, Unity/C#, Go, Ruby and Node. [Moved to: https://github.com/livekit/livekit]
riiablo - Diablo II remade using Java and LibGDX
janus-gateway - Janus WebRTC Server
Diablerie - Diablo 2 reimplementation on unity
aiortc - WebRTC and ORTC implementation for Python using asyncio
daggerfall-unity - Open source recreation of Daggerfall in the Unity engine
libdatachannel - C/C++ WebRTC network library featuring Data Channels, Media Transport, and WebSockets
OpenRA - Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
SIPSorcery - A WebRTC, SIP and VoIP library for C# and .NET. Designed for real-time communications apps.